Freeze Charge

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This article is about the spell. For the perk, see Freeze Field.

Freeze Charge is a projectile modifier that causes affected projectiles to freeze some liquid materials in a small radius as they travel, as well as enemies that get hit. The projectile will also rain down snow as it flies, which settles on the ground.

Creatures hit by the projectile will become Frozen Frozen, unless they are freeze immune, in which case they will only become blue for a short time. A creature that has been frozen solid can be dealt severe damage in a single hit, as long as that hit inflicts Damage Melee dmg-large.png Melee damage (like a kick, or Tentacle slap).

Multiple Freeze Charge modifiers on a single projectile will increase the snow produced.

Materials Frozen

These are the materials that are frozen by this projectile. Any other materials are unaffected.

Original Material Frozen Material
Water Ice
Chilly Water Ice
Brine Ice
Water (Static) Ice
Swamp (Water) Ice
Lava Rock
Toxic Sludge Toxic Ice
Acid Frozen Acid
Freezing Liquid Ice (Freezing Liquid variant)
Blood Frozen Blood
Poison Frozen Poison
Slime Frozen Slime

Tips

  • This spell, along with Electric Charge, are some of the only damage increasing spells in the game that don't increase cast delay, making them ideal for rapid-fire weapons, assuming you have sufficient mana.
    • Rapid-fire weapons can also repeatedly freeze an enemy, allowing you to easily keep attacking it until it dies.
  • This spell can be used to easily freeze an enemy, which you can then kick to insta-kill it.
  • Lava freezes into solid rock, just as if sprayed with water. It will be re-melted by lava.
  • Using this with long-lasting, quick-firing projectiles may slow down Noita, even on a powerful computer.

Gallery

Wand Appearance with Freeze Charge x3.

See Also

History

  • Apr 8 2024: Changed the spawn probabilities on tier 4 from 1 to 0.9, and tier 5 from 1 to 0.8.