Freeze Charge
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This article is about the spell. For the perk, see Freeze Field. |
Freeze Charge is a projectile modifier that causes affected projectiles to freeze some liquid materials in a small radius as they travel, as well as enemies that get hit. The projectile will also rain down snow as it flies, which settles on the ground.
Creatures hit by the projectile will become Frozen, unless they are freeze immune, in which case they will only become blue for a short time. A creature that has been frozen solid can be dealt severe damage in a single hit, as long as that hit inflicts Melee damage (like a kick, or Tentacle slap).
Materials Frozen
These are the materials that are frozen by this projectile. Any other materials are unaffected.
Original Material | Frozen Material |
---|---|
Water | Ice |
Chilly Water | Ice |
Brine | Ice |
Water (Static) | Ice |
Swamp (Water) | Ice |
Lava | Rock |
Toxic Sludge | Toxic Ice |
Acid | Frozen Acid |
Freezing Liquid | Ice (Freezing Liquid variant) |
Blood | Frozen Blood |
Poison | Frozen Poison |
Slime | Frozen Slime |
Tips
- Lava freezes into solid rock, just as if sprayed with water. It will be re-melted by lava.
- Using this with long-lasting, quick-firing projectiles may slow down Noita, even on a powerful computer.
Gallery

Wand Appearance with Freeze Charge x3.
See Also
History
- Apr 8 2024: Changed the spawn probabilities on tier 4 from 1 to 0.9, and tier 5 from 1 to 0.8.