Ice

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Ice is a blue slippery translucent material which commonly forms when Water and similar liquids are frozen, or found naturally in snow related biomes such as the Snowy Depths or Hiisi Base.

Characteristics

Ice causes you to slip when running on it, similar to being Effect oiled.png Oiled. It is easily crackable and breakable with most projectiles except for light projectiles such as Bouncing Burst and has an abundant number of material reactions.

Entity Variant

The entity variant is used when an entity has the Effect frozen.png Frozen status.

Powder Variant

The powder variant is produced as the corpse of Pakkasukko and in potions.

Broken Variant

The broken variant is a kickable physics object created when breaking static ice. It often kills enemies when falling on top of them in the Snowy Depths.

Unused

The Ceiling and Debug variants of ice are unused.

Sources

Corpse Variant

The corpse variant of Ice can be found as the corpse of the following enemies, with the exception of Pakkasukko which produces the powder variant.

When you unload the area by leaving and returns, the ice corpses of Jäätiö and Sähkiö will be replaced by Rotten Meat which inherit the corpses' colours.

Gameplay

The ice that is part of the terrain of the Snowy Depths and Hiisi Base can be broken off and kicked towards enemies to kill them with environmental physics, or used as a shield against enemy projectiles.

Reactions

Reaction Rate Reagents Products
40 [fire] + Ice (Powder/Static) [fire] + Water
35 Chilly Water + Ice (Powder/Static) + Air Ice (Static) + Ice (Static)
35 Chilly Water + Packed Snow + Air Ice (Static) + Packed Snow
35 Chilly Water + Frozen Rock + Air Ice (Static) + Frozen Rock
90 Freezing Liquid + [freezable] Freezing Liquid + Ice (Static)
100 Frozen Steel + [water] Frozen Steel + Ice (Static)
1 Ice (Powder/Static) + Air Water + Air
8 Ice (Powder/Static) + Water Ice (Static) + Chilly Water
10 Ice (Powder) + Chilly Water Ice (Static) + Ice (Static)
1 Water + Ice (Powder/Static) Water + Chilly Water

Inherited from Tags

Reaction Rate Reagents Products
100 Corrupted Rock + Ice Corrupted Rock + Corrupted Rock
100 Draught of Midas + Ice Draught of Midas + Gold
90 Gas of Midas + Ice Gold + Gold
3 Steam + Ice (Static/Entity/Broken) Water + Ice (Static/Entity/Broken)
50 [acid] + Ice (Static/Powder) [acid] + Flammable Gas
60 [fire] + Ice (Except Corpse) [fire] + Water
60 [lava] + Ice (Except Corpse) [lava] + Water
50 [molten_metal] + Ice (Except Corpse) Metal Dust + Ice (Except Corpse)
50 Molten Brass + Ice (Except Corpse) Brass + Ice (Except Corpse)
50 Molten Copper + Ice (Except Corpse) Copper + Ice (Except Corpse)
50 Molten Gold + Ice (Except Corpse) Gold + Ice (Except Corpse)
50 Molten Metal (Steel) + Ice (Except Corpse) Steel (Powder) + Ice (Except Corpse)
50 Molten Silver + Ice (Except Corpse) Silver + Ice (Except Corpse)
50 Molten Wax + Ice (Except Corpse) Wax + Ice (Except Corpse)
90 Seed (spore) + Ice (Powder) Air + Ice (Powder)

Gallery

Hanging pieces of static Ice in the Snowy Depths.

See Also

History