Circle of Vigour
Jump to navigation
Jump to search
This article could use additional images, screenshots, or gifs to improve its quality. You can help Noita Wiki by uploading additional images for this article.
Circle Of Magic Spells
Static projectile spells that conjure a small field of magic with varying properties.
Circle of Vigour is a static projectile spell that summons forth a field of healing magic, restoring HP for a short time.
The field will linger for 260 frames (4.3 seconds). Being inside the field applies a healing effect that lasts for 150 frames (2.5 seconds); touching the center of the field will repeatedly reset this duration or reapply the effect if it runs out.
The amount of healing from the regeneration effect scales with the target's max HP, healing the target for 10% hp/s. The built-in -1.25 healing damage per hit does not scale.
It has 2 charges, and is not affected by the Unlimited Spells perk.
Tips
- Staying in the middle of the field for its entire duration (e.g., by casting with Inner Spell) will heal for about 2/3 of your max HP plus around 21 flat HP, including the lingering regeneration effect after the field has expired.
- Lifetime modifiers like Increase Lifetime or Nolla do not change how long the healing effect lasts.
- The Concentrated Spells and Boomerang Spells perk will cause this spell to harm you. However, only the initial cast is affected by this. The percentage-based life regenerating effect will continue to heal you.
- Quitting and reloading the game (including via mod reset) will reset the duration on the field, allowing you to heal to full with a single cast.
See Also
History
- Apr 8 2024: Changed the spawn probability on tier 3 from 0.3 to 0.4.
|