Circle of Vigour

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Healthful Spells
Deadly Heal
Deadly Heal
A projectile that at first deals damage, then heals over time
Deadly Heal
Healing Bolt
Healing Bolt
A magical bolt that heals other beings
Healing Bolt
Circle of Vigour
Circle of Vigour
A field of regenerative magic
Circle of Vigour
Spells that inflict healing damage.
Circle Of Magic
Circle of Buoyancy
Circle of Buoyancy
A field of levitative magic
Circle of Buoyancy
Circle of Displacement
Circle of Displacement
A field of teleportative magic
Circle of Displacement
Circle of Fervour
Circle of Fervour
A field of berserk magic
Circle of Fervour
Circle of Shielding
Circle of Shielding
A field of protective magic
Circle of Shielding
Circle of Stillness
Circle of Stillness
A field of freezing magic
Circle of Stillness
Circle of Thunder
Circle of Thunder
A field of electrifying magic
Circle of Thunder
Circle of Transmogrification
Circle of Transmogrification
A field of sheep-like magic
Circle of Transmogrification
Circle of Unstable Metamorphosis
Circle of Unstable Metamorphosis
A field of transformative magic
Circle of Unstable Metamorphosis
Circle of Vigour
Circle of Vigour
A field of regenerative magic
Circle of Vigour
Static Projectile spells with circular area effects.

Circle of Vigour is a static projectile spell that summons forth a field of healing magic, restoring HP for a short time.

The field will linger for 260 frames (4.3 seconds). Being inside the field applies a healing effect that lasts for 150 frames (2.5 seconds); touching the center of the field will repeatedly reset this duration or reapply the effect if it runs out.

The amount of healing from the regeneration effect scales with the target's max HP, healing the target for 10% hp/s. The built-in -1.25 healing damage per hit does not scale.

It has 2 charges, and is not affected by the Unlimited Spells perk.

Tips

  • Staying in the middle of the field for its entire duration (e.g., by casting with Inner Spell) will heal for about 2/3 of your max HP plus around 21 flat HP, including the lingering regeneration effect after the field has expired.
  • Lifetime modifiers like Increase Lifetime or Nolla do not change how long the healing effect lasts.
  • The Concentrated Spells, Boomerang Spells and Hungry Ghost perks will cause this spell to harm you. However, only the initial cast is affected by this. The percentage-based life regenerating effect will continue to heal you.
    • Fortunately, it is possible to negate this damage by applying Null Shot to the spell, as it will remove all damage, but still keep the regenerating effect.
  • Quitting and reloading Noita (including via mod reset) will reset the duration on the field, allowing you to heal to full with a single cast.

Gallery

Circle of Vigour being cast once.
Circle of Vigour + Red Glimmer + Nolla being cast multiple times.

See Also

History

  • Apr 8 2024: Changed the spawn probability on tier 3 from 0.3 to 0.4.