Spells To Nukes
Jump to navigation
Jump to search
Spells to Spells
A group of spells that transform all on-screen projectiles simultaneously, regardless of origin.
Spells to Nukes is a utility Spell that transforms all active projectiles into Nukes.
Tips
- Converted projectiles retain the original's speed and trajectory.
- Can be incredibly lethal when combined with spells with multiple projectiles, such as Triplicate Bolt or Infestation.
- Prevents projectiles (in a very general sense, including, e.g., "projectiles" from Sea of spells and Notes) added after it in the same casting state from firing. They are still drawn as normal and any associated modifiers to cast delay, spread, etc., are still applied. Expiration Trigger projectiles removed in this manner will not release their payload.
- Does not convert Mists or the nuke family of spells.
History
- Apr 8 2024: Replaced the semicolon in the description with a comma.
Categories:
- Spells with limited uses
- Spells with positive cast delay
- Spells related to recharge time
- Spells with positive recharge time
- Spells with unlock conditions
- Spells tagged with triggerfail
- Spells tagged with neverunlimited
- Spells tagged with projkiller
- Stubs
- Pages that need additional images
- Spells
- Spells of type Utility