Water Trail

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Trail Spells
Acid Trail
Acid Trail
Gives a projectile a trail of acid
Acid Trail
Burning Trail
Burning Trail
Gives a projectile a tail of fire
Burning Trail
Fire Trail
Fire Trail
Gives a projectile a trail of fiery particles
Fire Trail
Gunpowder Trail
Gunpowder Trail
Gives a projectile a trail of gunpowder
Gunpowder Trail
Oil Trail
Oil Trail
Gives a projectile a trail of oil
Oil Trail
Poison Trail
Poison Trail
Gives a projectile a trail of poison
Poison Trail
Rainbow Trail
Rainbow Trail
Gives a projectile a trail of rainbow
Rainbow Trail
Water Trail
Water Trail
Gives a projectile a trail of water
Water Trail
Projectile modifier spells that add a trail of a material to a projectile as it moves.

Water Trail is a projectile modifier that causes projectiles to leave behind a trail of falling water as it flies.

Tips

  • Arguably the most useful trail spell as water is almost always very beneficial to you. Exceptions include making so much you drown in it, or washing away beneficial stains (like Berserkium).
  • With the Breathless perk, one strategy is to flood an entire biome using this modifier.
  • Synergizes well with all electrical effects, as long as you yourself have Electricity Immunity or Electricity perks.
  • Attach this to a wand to provide easy and readily available protection against being on fire or soaked in Toxic Sludge.
  • As all trails leave behind material over time, a faster projectile spell may be more useful to prevent flooding (unless that is what you want, in which case you should use a slower one).
  • Sets the Effect wet.png Wet status for 720 frames (12 seconds) on enemies hit by affected projectiles, even if they do not actually get stained by the produced water, and even if water has been shifted to a different material. In combination with Critical on Wet (Water) Enemies, this guarantees critical hits.

Gallery

Effect of the modifier

History