Touch of Gold?

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Touch Of...
Touch of Gold?
Touch of Gold?
Transmutes everything in a short radius into urine, including walls, creatures... and you
Touch of Gold?
Touch of Grass
Touch of Grass
Transmutes everything in a short radius into Earth, including walls, creatures... and you. Unless…
Touch of Grass
Touch Of Blood
Touch Of Blood
Transmutes everything in a short radius into blood, including walls, creatures... and you
Touch Of Blood
Touch Of Gold
Touch Of Gold
Transmutes everything in a short radius into gold, including walls, creatures... and you
Touch Of Gold
Touch Of Oil
Touch Of Oil
Transmutes everything in a short radius into oil, including walls, creatures... and you
Touch Of Oil
Touch Of Smoke
Touch Of Smoke
Transmutes everything in a short radius into smoke, including walls, creatures... and you
Touch Of Smoke
Touch Of Spirits
Touch Of Spirits
Transmutes everything in a short radius into alcohol, including walls, creatures... and you
Touch Of Spirits
Touch Of Water
Touch Of Water
Transmutes everything in a short radius into water, including walls, creatures... and you
Touch Of Water
Spells that instantly transmute their surroundings into other materials.

Touch of Gold? is a material spell. Like other Touch of spells, it transmutes everything in a small area when cast, dealing immense damage to those unfortunate enough to be caught in the radius.

Be aware that Touch of Gold? has a 50% larger radius than the other Touch Of spells. Unlike its name states, "Touch of Gold?" transmutes materials (and entities) into Urine.

Locating

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Touch of Gold? does not spawn naturally anywhere except the Huussi (or Outhouse), which can be found floating a short ways northwest of the Pyramid's summit. Once a significant portion of the outhouse is destroyed, the spell will appear, but only if it has not been unlocked before or the player has a Kakkakikkare. Otherwise, a small amount of gold is dropped. The Huussi, like the Rainbow Trail platform, does not spawn in Parallel Worlds.

The Outhouse in which the spell is found.

Tips

  • The damage dealt by Touch of spells is equal to 100 times the current HP of the target. This is inflicted as Curse Damage Curse damage.
  • If cast without a trigger, you will almost certainly instantly die regardless of HP.
  • Use very carefully with a trigger spell (ideally Long-Distance Cast) to avoid instant death.
    • Beware - Long-Distance Cast does not protect you from Touch of Grass as its radius is larger than the other Touch of spells
    • Beware - Long-Distance Cast can still bounce off enemy shields.
  • The Saving Grace perk will save you.
  • 7 stacks of the Stainless Armour perk are enough to avoid instant death.
  • Ambrosia also blocks the damage.
    • If you are standing in a pool of Ambrosia, it will be transmuted by the spell, removing your source of protection.
  • Prevents projectiles (in a very general sense, including, e.g., "projectiles" from Sea of spells and Notes) added after it in the same casting state from firing. They are still drawn as normal and any associated modifiers to cast delay, spread, etc., are still applied. Expiration Trigger projectiles removed in this manner will not release their payload.

Trivia

  • The outhouse is a reference to Shrek (2001).[1]
  • Touch of Gold? may refer to Urine's color being similar to real gold.

References

  1. Shrek on Wikipedia.

History