Touch of
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The Touch of spells turn everything at the casting location into a particular Material. Will instantly kill most enemies, as well as you if you're caught in its radius.
Tips
- Use with a trigger spell, such as Spark Bolt, or a distance modifier, to cast this spell at range. If cast without a trigger, you will almost certainly instantly die regardless of HP.
- The Saving Grace perk can prevent instant death.
- The damage dealt by Touch of spells is equal to 100 times the current HP of the target. As a result, it is survivable with at least 7 stacks of the Stainless Armour perk.
- Ambrosia also blocks the damage, as usual.
- Touch of Blood has a synergy with the Vampirism perk as it creates a pool of blood for you to drink, restoring about 30 health with the potential of 40 if the full circle is used. This is very strong in combination with Unlimited Spells as this is a source of infinite healing.
Example wand builds
Infinite Gold
By Letaali
Infinite Gold and Hearts
By Letaali
History
- Dec 19 2019:
- All Touch of spells removed from tier 10 spells.
- Added all Touch of Spells to tiers 1 through 7, all with spawn rates of 0.1.
- Nov 5 2019: Type changed for all Touch of spells from projectile to material.
- Oct 23 2019:
- Radius of all Touch of spells increased from 20 to 30 (except Smoke which was already 30).
- Max uses for Touch of Water increased from 1 to 5.
- Max uses for Touch of Oil increased from 2 to 5.
- Max uses for Touch of Spirits increased from 2 to 5.
- Max uses for Touch of Blood increased from 1 to 3.
- Max uses for Touch of Smoke increased from 2 to 5.
- Oct 11 2019:
- Added Touch of Gold.
- Added Touch of Water.
- Added Touch of Oil.
- Added Touch of Spirits.
- Added Touch of Blood.
- Added Touch of Smoke.
See Also
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