Auto-Aim

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Homing Spells
Aiming Arc
Aiming Arc
A projectile rotates towards the direction you're aiming
Aiming Arc
Anti Homing
Anti Homing
Makes a projectile accelerate away from your foes
Anti Homing
Auto-Aim
Auto-Aim
Makes a projectile turns towards the nearest visible enemy
Auto-Aim
Boomerang
Boomerang
Gives a projectile a path that curves towards you
Boomerang
Homing
Homing
Makes a projectile accelerate towards your foes
Homing
Rotate Towards Foes
Rotate Towards Foes
Makes a projectile turn towards your foes
Rotate Towards Foes
Short-range Homing
Short-range Homing
A projectile flies towards targets when near them
Short-range Homing
Wand Homing
Wand Homing
Makes a projectile accelerate towards wands
Wand Homing
Accelerative Homing
Accelerative Homing
A projectile homes towards enemies at an increasing pace
Accelerative Homing
Projectile Area Teleport
Projectile Area Teleport
If a valid target appears somewhere in the proximity of a projectile, the projectile will teleport right on top of the target
Projectile Area Teleport
Spell modifiers that redirect projectiles to seek out targets.

Auto-Aim is a projectile modifier spell that forces projectile spells to adjust their trajectory path towards nearby enemies. In contrast to Homing or Rotate Towards Foes, Auto-Aim just alters the projectile's direction once.

Tips

  • Auto-Aim has the lowest mana cost out of all the related enemy-seeking spells. This makes it a budget alternative to its peers, balanced by a reduced ability to track moving targets.
  • Use it to attack enemies around corners, perhaps in combination with a trigger spell.

Gallery

Example auto aim.gif
An example of Auto-Aim's behavior