Electric Charge
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Electric Charge is a projectile modifier spell that causes a projectile to gain an Electricity damage effect. Projectiles will electrify liquids and stun enemies, it will also deal slightly more damage. The wand itself becomes electrically charged as well, causing it to act like a less extreme version of a Ukkoskivi.
Tips
- This spell, along with Freeze Charge, are some of the only damage increasing spells in the game that don't increase cast delay, making them ideal for rapid-fire weapons, assuming you have sufficient mana.
- Rapid-fire weapons can also repeatedly stun an enemy, allowing you to easily keep attacking it until it dies.
- Due to the wand also being electrically charged, it will electrify liquids just like the projectiles. If you're not electrically immune you should de-select this wand before taking a bath.
- Electrical effects are always finicky, so it may be wise to have the Electricity Immunity perk before using this effect in any "wild" spell combos to prevent self-electrocution.
- Using this against enemies that bleed liquids will often make them get electrocuted by their own blood. As such, this modifier synergizes well with the perk Trick Blood Money, since electrocution counts as a trick kill.
Gallery
Wand Appearance with Electric Charge x3.
Spark Bolt with Electric Charge stunning enemies and giving them an electric visual effect.
Spark Bolt with Electric Charge electrifying water and nearby metal.
See Also
History
- Apr 8 2024: Changed the spawn probabilities on tier 4 from 1 to 0.8, and tier 5 from 1 to 0.7.

















































































































































































































































































































































































































