Wand and Spell Tiers
Spells in Noita are organised into tiers which dictate which spells can spawn; each biome selects one or more tiers of spells and wands to spawn when generating spell shops and wands. Most spells belong to more than one tier, though it may define a different rarity value for each tier (for example, a spell may be very common for Tier 1, but exceedingly rare in Tier 3).
Wands generate with spells one tier lower than the wand, so a tier 3 wand will mostly have tier 2 spells in it. There is a 10% chance that a wand will take a projectile spell from one tier higher. This check is done multiple times until the 10% roll fails, meaning the chosen projectile can be from many tiers higher. The projectile fills the rest of the available slots after modifiers and multicasts have been put in.
Spell shop tiers are set by the depth they appear in, unless they are forced to spawn spells from a specific tier. Most early biomes force a specific tier. Vault and Temple spell shops are set by the depth. Any spell shop deeper than Temple will be tier 6. Hell and Sky force spells to spawn from tier 10.
Wands can only spawn with multicast, projectile, or modifier type spells, though Always Casts can be of projectile, static projectile, or modifier type. The Always Cast Perk can also add utility. Other spell sources (chests, secret rooms and spell shops) can spawn with spells of any type.
Spell Tiers
Tier 0 Spells
Tier 1 Spells
Tier 2 Spells
Tier 3 Spells
Tier 4 Spells
Tier 5 Spells
Tier 6 Spells
Tier 7 Spells
Tier 10 Spells
While Note spells, Rainbow Trail and Summon Portal are Tier 10 spells, they have a spawn probability of 0, meaning they will never actually spawn by random means.
Biomes
Below is a breakdown of which spawn tier(s) each biome or area in Noita uses to spawn spells. Wand spell tables list which spells can be found one tier below the wand tier, ignoring the 10% recursive chance for higher tier projectiles to appear.
Mines
Wands Pre-made[1] wands Tier 1 wands Spell Shops Tier 1 Spells Holy Mountain Tier 1 wands Tier 0 Spells
Wands (premade)
Wands (Premade)
Wands (Tier 0 spells)
Wands (Tier 0 spells)
Coal Pits
Wands Tier 1 non-shuffle[2] wands Tier 2 better[3] wands Tier 2 wands Spell Shops Tier 2 Spells Holy Mountain Tier 1 wands Tier 1 Spells
Wands (Tier 0 & 1 spells)
Wands (Tier 0 & 1 spells)
Fungal Caverns
Wands Tier 1 and 2 non-shuffle[2] wands Spell Shops None
Wands (Tier 0 & 1 spells)
Wands (Tier 0 & 1 spells)
Snowy Depths
Wands Tier 2 non-shuffle[2] wands Tier 2 better[3] wands Tier 2 wands Spell Shops Tier 3 Spells Holy Mountain Tier 2 wands Tier 2 Spells
Wands (Tier 1 spells)
Wands (Tier 1 spells)
Hiisi Base
Wands Tier 3 non-shuffle[2] wands Tier 3 better[3] wands Tier 3 wands Spell Shops None, but the cavern in left or right wall spawns with Tier 2 Spells Holy Mountain Tier 2 wands Tier 2 Spells
Wands (Tier 2 spells)
Wands (Tier 2 spells)
Underground Jungle
Wands Tier 2 and 3 non-shuffle[2] wands Tier 4 better[3] wands Tier 4 and 5 wands Spell Shops None Holy Mountain Tier 3 wands Tier 3 Spells
Wands (Tier 1, 2, 3 & 4 spells)
Wands (Tier 1, 2, 3 & 4 spells)
The Vault
Wands Tier 3 and 4 non-shuffle[2] wands Tier 5 better[3] wands Tier 5 wands Spell Shops Tier 4 Spells Holy Mountain Tier 4 wands Tier 4 Spells
Wands (Tier 2, 3 & 4 spells)
Wands (Tier 2, 3 & 4 spells)
Temple of the Art
Wands Tier 5 and 6 non-shuffle[2] wands Tier 6 better[3] wands Tier 6 wands Spell Shops Tier 5 Spells Holy Mountain Tier 6 wands Tier 6 Spells
Wands (Tier 4 & 5 spells)
Wands (Tier 4 & 5 spells)
Lukki Lair (Tier 2, 3 & 4 spells)
- See The Vault wands section for the list of spell that the wands may contain.
Wizards' Den (Tier 4 & 5 spells)
- See Temple of the Art wands section for the list of spell that the wands may contain.
Frozen Vault (Tier 2, 3 & 4 spells)
Wands Tier 3 and 4 non-shuffle[2] wands Tier 5 wands Spell Shops None
- See The Vault wands section for the list of spell that the wands may contain.
Overgrown Cavern (Tier 2, 3 & 4 spells)
- See The Vault wands section for the list of spell that the wands may contain.
Power Plant (Tier 2, 3 & 4 spells)
- See The Vault wands section for the list of spell that the wands may contain.
Meat Realm (Tier 3, 4 & 5 spells)
Wands Tier 4 and 5 non-shuffle[2] wands Tier 5 and 6 better[3] wands Tier 5 and 6 wands Spell Shops None
- See Temple of the Art wands section for the list of spell that the wands may contain.
The Work (Sky) (Tier 10 spells)
Spell Shops Tier 10 Spells
The Work (Hell) (Tier 10 spells)
Spell Shops Tier 10 Spells
Special Rooms
Meditation Chamber (Tier 1 & 2 spells)
Wands Tier 2 non-shuffle[2] wands Tier 1 Spells Tier 3 wands Tier 2 Spells
Wands (Tier 1 & 2 spells)
Buried Eye (Tier 1 & 2 spells)
Wands Tier 2 non-shuffle[2] wands Tier 1 Spells Tier 3 wands Tier 2 Spells
- See Meditation Cube wands section for the list of spell that the wands may contain.
Hiisi Sauna
- One of the following unique wands will be generated:
Wands Vasta (Tier 3 better[3] wand) Tier 2 Spells Vihta (Tier 3 better[3] wand) Tier 2 Spells
Reward Wands
Puzzle rewards
Puzzle Reward Spell tier Mines puzzle (potion) Ruusu (Tier 2 wand) Tier 1 Spells Coal Pits puzzle (capsule) Kiekurakeppi (Tier 2 non-shuffle[2] wand) Tier 1 Spells Snowy Depths puzzle (capsule) Valtikka (Tier 3 wand) Tier 2 Spells Repairing Broken Wand
at The Anvil in Hiisi BaseTier 5 better[3] wand Tier 4 Spells Underground Jungle puzzle Tier 3 or 4 non-shuffle[2] wand or
Tier 5 better[3] wand or
Tier 5 wand[4] The Vault puzzle (basin) (70%) Arpaluu (Tier 5 non-shuffle[2] wand) Tier 4 Spells The Vault puzzle (basin) (30%) Varpuluuta (Tier 5 better[3] wand) Tier 4 Spells
Boss rewards
- Some minibosses in Noita give wand rewards.
Boss Rewards Spell tier Kolmisilmän koipi Tier 4 non-shuffle[2] wand Tier 3 Spells Sauvojen tuntija Tier 5 non-shuffle[2] wand Tier 4 Spells Tier 6 wand Tier 5 Spells Suomuhauki Tier 6 non-shuffle[2] Tier 5 Spells Limatoukka Tier 6 non-shuffle[2] Tier 5 Spells Tier 10 non-shuffle[2][5] Tier 10 Spells
- For Sauvojen tuntija, see Temple of the Art wands section for the list of spell that the wands may contain.
Notes
- ↑ Pre-made wands are unique from other wand spawns in Noita as they can spawn with static projectile spells like Circle of Thunder and utility spells like All-Seeing Eye. There is an 88% chance that any given Mines wand is a pre-made wand; the rest are random Tier 1 wands.
- ↑ 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 2.12 2.13 2.14 2.15 2.16 2.17 2.18 2.19 2.20 2.21 2.22
Non-shuffle wands are forced to spawn as non-shuffle, while other wands have a chance to be non-shuffle. The chance increases with wand tier. - ↑ 3.00 3.01 3.02 3.03 3.04 3.05 3.06 3.07 3.08 3.09 3.10 3.11 3.12 3.13 3.14 3.15
"Better" wands are nearly the same as normal wand spawning for that tier. Some reduced randomness might make them above average. - ↑ For Underground Jungle puzzle, see The Vault wands section for the list of spell that the wands may contain.
- ↑ When a level 10 wand is spawned, Noita actually calls for a level 11 wand to be generated, allowing Tier 10 Spells to appear on the wand.



















































































































































































































































































































































































































