Greatly increases the damage done by a projectile, at the cost of its speed
Light Shot
Makes a projectile move considerably faster, but deal less damage
Chaotic Path
Causes a projectile to chaotically fly wherever it wishes
Slithering Path
Makes a projectile move rapidly in a slithering manner, like a snake
Accelerative Homing
A projectile homes towards enemies at an increasing pace
Projectile Area Teleport
If a valid target appears somewhere in the proximity of a projectile, the projectile will teleport right on top of the target
Accelerating Shot
Causes a projectile to accelerate as it flies
Decelerating Shot
Makes a projectile decelerate as it flies
Fizzle
Gives a spell a small probability of short-circuiting
Projectile Energy Shield
Gives a projectile a shield that deflects other projectiles
Speed Up
Increases the speed at which a projectile flies through the air
Explosive Projectile
Makes a projectile more destructive to the environment
Spell modifiers that adjust the speed of the affected projectile.
Fizzle is a projectile modifier that gives the affected spell a 10% chance to "short-circuit". When a short-circuit occurs, the projectile breaks into multiple Burst of Air-like projectiles which start to diverge in random directions, following a chaotic path similar to a spell modified by Chaotic Path. The fizzles do 5 damage each, and are not affected by other modifiers within the cast spell.
It can be useful for speeding up wands, in a similar way to Heavy Spread.
Gallery
Spark Bolt with Fizzle
History
Apr 8 2024: Changed the spawn probabilities on tier 3 from 0.1 to 0.4, and tier 4 from 0.1 to 0.3.