Spells To Black Holes

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Spells to Spells
Spells To Acid
Spells To Acid
Transforms every projectile currently in the air into a pool of acid
Spells To Acid
Spells To Black Holes
Spells To Black Holes
Transforms every projectile currently in the air into a black hole
Spells To Black Holes
Spells To Death Crosses
Spells To Death Crosses
Transforms every projectile currently in the air into a death cross
Spells To Death Crosses
Spells To Magic Missiles
Spells To Magic Missiles
Transforms every projectile currently in the air into a magic missile
Spells To Magic Missiles
Spells To Nukes
Spells To Nukes
Transforms every projectile currently in the air into a nuke, not a good idea
Spells To Nukes
Spells To Giga Sawblades
Spells To Giga Sawblades
Transforms every projectile currently in the air into a giant sawblade
Spells To Giga Sawblades
A group of spells that transform all on-screen projectiles simultaneously, regardless of origin.
Extremely Gravitational Spells
Black Hole
Black Hole
A slow orb of void that eats through all obstacles
Black Hole
Black Hole with Death Trigger
Black Hole with Death Trigger
A slow orb of void that eats through all obstacles and casts another spell as it expires
Black Hole with Death Trigger
White Hole
White Hole
An orb of positive energy that destroys everything in its path
White Hole
Giga Black Hole
Giga Black Hole
A growing orb of negative energy that destroys everything in its reach
Giga Black Hole
Giga White Hole
Giga White Hole
A growing orb of positive energy that destroys everything in its reach
Giga White Hole
Omega Black Hole
Omega Black Hole
Even light dies eventually...
Omega Black Hole
Omega White Hole
Omega White Hole
A massive orb of positive energy that destroys everything in its reach
Omega White Hole
Spells To Black Holes
Spells To Black Holes
Transforms every projectile currently in the air into a black hole
Spells To Black Holes
Spells that create compact gravitational anomalies of varying lethality.

Spells to Black Holes is a utility Spell that transforms all active projectiles into Black Holes.

Tips

  • Converted projectiles retain the original's speed and trajectory.
  • Prevents projectiles (in a very general sense, including, e.g., "projectiles" from Sea of spells and Notes) added after it in the same casting state from firing. They are still drawn as normal and any associated modifiers to cast delay, spread, etc., are still applied. Expiration Trigger projectiles removed in this manner will not release their payload.
  • Does not convert Mists or the black hole family of spells, allowing these projectiles to be used for offense while converting other projectiles for defense, or selective elimination of long-lasting projectiles.