Boomerang
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This article is about the spell. For the perk, see Boomerang Spells. |
Homing Spells
Spell modifiers that redirect projectiles to seek out targets.
Boomerang is a projectile modifier spell that causes projectiles to travel in an arc back towards you after casting. It applies a constant force on the projectile, so the effect is more noticeable on slow or static spells.
The path the projectile takes back towards you is not necessarily straight back at you, but more like if you had a magnetic field that attracted it towards your location.
Tips
- Boomerang may seem useless at first glance but it does have utility with buffing spells, like the Circle of- series, to make them follow you around.
- You can also use Boomerang to make the Healing Bolt heal you, as long as you have enough empty space for it to travel.
- Conflicts with the Projectile Repulsion Field perk, making it harder for boomerang projectiles to reach you. Stacking boomerang modifiers will let them get closer to you, enough for Circle of spells to affect you.
- Conflicts with Invisibility perk.
- If you Polymorph and revert back, or while you are Invisible, Boomerang-affected spells will start seeking out enemies instead.[1]
- Couples well with Homing (used heavily with infiniwisps). With just these two modifiers, projectiles will follow you until enemies are close by, often positioning themselves very close to an enemy but in a straight line of fire towards you; combined with Dormant Crystal this can help block enemy projectiles, or with Summon Large Explosive Box (with obvious risks) prevent enemy attempts at ranged attacks altogether. With additional modifiers or certain other spells, will actually hit the enemies and have offensive applications.
Gallery
See Also
- Boomerang Spells (Perk)
History
- Apr 8 2024:
- Removed tier 5 spawns.
- Changed the spawn probability on tier 3 from 0.2 to 0.3.
- Sep 26 2019: Decreased the base shop price from 140 to 100 .
References
- ↑ Invisibility trick noted by YouTube user We've Got T r o u b l e.
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