Destruction
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Please help improve this if you can. The Discussion page may contain suggestions.
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Destruction is a rare spell that, at the cost of 7.5% of your current HP (but at minimum -12.5), will make every enemy on the screen disappear. The HP cost to cast the spell can't kill you and will instead leave you at 1. You can continue to cast the spell even at 1.
Creatures killed by it will drop no gold nuggets. If an enemy is holding a wand when destroyed, that wand will be destroyed along with it.
The spell is unlocked by SPOILER: bringing all four essences to the moon .
It has no effect on bosses. Curiously, Lukki also appear to be immune to it.
Tips
- As this spell causes damage to you, it shouldn't be overused, but as the HP cost is a percentage of your current HP, it will actually become cheaper to use the spell, the more damaged you are.
- Due to the extremely high mana drain only high tier wands can even fire this spell to begin with.
- As the spell ignores enemy HP levels it can be used to good effect in the last few biomes in Nightmare mode or New Game+, unless you intend to explore further after defeating the boss.
- If you intend to use this spell regularly throughout a run, it should be used in conjunction with a healing spell like Circle of Vigour.
Gallery
History
- Apr 8 2024:
- Mana cost reduced from 600 to 240.
- Increased cast delay from 1.67s to 2.5s.
- Reduced recharge delay from 5s to 4s.
- Reduced HP cost from 10% to 7.5%.
- Reduced minimum HP cost from 20 to 12.5
- Nov 5 2019:
- Type changed from projectile to static projectile.
- HP cost decreased from 20% to 10%.
- Oct 11 2019: Added to the game.
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