Heavy Shot

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Damage Modifier Spells
Bloodlust
Bloodlust
A projectile gains a hefty damage boost, but is also able to hurt you
Bloodlust
Damage Plus
Damage Plus
Increases the damage done by a projectile
Damage Plus
Mana To Damage
Mana To Damage
If the wand has more than 50 mana, all mana over that is converted into additional damage
Mana To Damage
Random Damage
Random Damage
Randomly increases or lowers the damage done by projectiles
Random Damage
Null Shot
Null Shot
Increases a projectile's duration dramatically but removes all damage and explosion from it
Null Shot
Heavy Shot
Heavy Shot
Greatly increases the damage done by a projectile, at the cost of its speed
Heavy Shot
Light Shot
Light Shot
Makes a projectile move considerably faster, but deal less damage
Light Shot
Spell modifiers that adjust the damage of the affected projectiles.
Speed Modifier Spells
Heavy Shot
Heavy Shot
Greatly increases the damage done by a projectile, at the cost of its speed
Heavy Shot
Light Shot
Light Shot
Makes a projectile move considerably faster, but deal less damage
Light Shot
Chaotic Path
Chaotic Path
Causes a projectile to chaotically fly wherever it wishes
Chaotic Path
Slithering Path
Slithering Path
Makes a projectile move rapidly in a slithering manner, like a snake
Slithering Path
Accelerative Homing
Accelerative Homing
A projectile homes towards enemies at an increasing pace
Accelerative Homing
Projectile Area Teleport
Projectile Area Teleport
If a valid target appears somewhere in the proximity of a projectile, the projectile will teleport right on top of the target
Projectile Area Teleport
Accelerating Shot
Accelerating Shot
Causes a projectile to accelerate as it flies
Accelerating Shot
Decelerating Shot
Decelerating Shot
Makes a projectile decelerate as it flies
Decelerating Shot
Fizzle
Fizzle
Gives a spell a small probability of short-circuiting
Fizzle
Projectile Energy Shield
Projectile Energy Shield
Gives a projectile a shield that deflects other projectiles
Projectile Energy Shield
Speed Up
Speed Up
Increases the speed at which a projectile flies through the air
Speed Up
Explosive Projectile
Explosive Projectile
Makes a projectile more destructive to the environment
Explosive Projectile
Spell modifiers that adjust the speed of the affected projectile.

Heavy Shot is a projectile modifier spell that adds a very large amount of damage to a projectile while greatly slowing it down. It will also add some extra recoil.

Tips

  • The Speed Up modifier can help mitigate the speed reduction caused by Heavy Shot.
  • This spell can be used to great effect with a non-shuffle wand and a trigger (such as Spark Bolt) by placing the heavy shot after the trigger and before other spells. This will produce a combo that delivers the heavy shot affected spell like a payload, bypassing its slow speed.
  • It also has great synergy with Death Cross, because Death Cross does not self-destruct or get bounced away upon impact with another enemy. This allows the cross to deal damage continuously to anything touching it until it explodes.
  • Combining Heavy Shot with a cloud of mist type spell results in a deadly damage over time effect. Couple it with Homing for a truly devastating cloud that seeks out enemies and melts them in less than a second.
  • Just like Damage Plus, the Heavy Shot will negate the healing caused by Heal Projectile and cause it to do damage instead.
  • Synergises well with Chain Bolt as its projectile is barely or not at all affected by the speed decrease. Piling multiple Heavy Shot modifiers on a Chain Shot can create a very powerful auto-aiming wand.

Gallery

Wand Appearance with Heavy Shot x3.

History

  • Apr 8 2024: Changed the spawn probability on tier 4 from 0.4 to 0.5.