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Gives a projectile a much lower cast delay, but no respect to your aim
Horizontal Path
Forces a projectile on a horizontal path, but increases its damage
Linear Arc
Makes a projectile fly only in cardinal or diagonal lines
Anti-Gravity
Applies a lifting force to a projectile
Gravity
Increases the effect gravity has on a projectile
Fly Downwards
Causes a projectile to aim straight downwards a short time after casting
Fly Upwards
Causes a projectile to aim straight upwards a short time after casting
Orbiting Arc
A projectile orbits the point of its origin
Ping-Pong Path
Makes a projectile fly back and forth
Spiral Arc
A projectile flies in a spiralling pattern
True Orbit
Makes a projectile rotate around the caster like an orbiting planet
Chaotic Path
Causes a projectile to chaotically fly wherever it wishes
Slithering Path
Makes a projectile move rapidly in a slithering manner, like a snake
Avoiding Arc
Makes a projectile shy away from obstacles
Floating Arc
Makes a projectile float above the ground
Spells that alter the natural path of a projectile.
Linear Arc is a projectile modifier that restricts affected projectiles to flying in one of eight directions (cardinal or diagonal). The increased difficulty in use is rewarded with increased damage of the spell.
Tips
Pairing this projectile modifier with Trigger or Timer spells allows the easy use of this modifier for increased damage with released spells.
History
Apr 8 2024: Changed the spawn probabilities on tier 1 from 0.4 to 0.3, and tier 5 from 0.4 to 0.5.