Increases a projectile's duration dramatically but removes all damage and explosion from it
Chain Spell
Causes a projectile to cast a copy of itself upon expiring, up to 5 times
Increase Lifetime
Increases the lifetime of a spell
Nolla
The duration of a projectile is set to zero
Reduce Lifetime
Reduces the lifetime of a spell
True Orbit
Makes a projectile rotate around the caster like an orbiting planet
Orbiting Arc
A projectile orbits the point of its origin
Phasing Arc
A projectile flies much slower but teleports short distances over its flight
Ping-Pong Path
Makes a projectile fly back and forth
Spiral Arc
A projectile flies in a spiralling pattern
Spell modifiers that adjust the lifetime of the affected projectiles.
Reduce Lifetime is a projectile modifier spell that causes a projectile to have a shorter period to live before timing out and dissipating. This can cause a projectile to not being able to reach the target you're aiming at, but reduces cast delay to compensate which causes the next spell to fire faster.
Tips
Reduced projectile lifetime is often a detriment, so you'll essentially be buying reduced cast delay for 10 mana and less range.
As cast times are ignored when spells are fired by a Trigger, using it as part of a delivered spell package in this way is not a good idea if rapid fire is what you're after.
Can be used to make timed spells like Death Cross or Bomb explode faster. Useful when delivering them with a Trigger spell.