Wand Homing

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Homing Spells
Aiming Arc
Aiming Arc
A projectile rotates towards the direction you're aiming
Aiming Arc
Anti Homing
Anti Homing
Makes a projectile accelerate away from your foes
Anti Homing
Auto-Aim
Auto-Aim
Makes a projectile turns towards the nearest visible enemy
Auto-Aim
Boomerang
Boomerang
Gives a projectile a path that curves towards you
Boomerang
Homing
Homing
Makes a projectile accelerate towards your foes
Homing
Rotate Towards Foes
Rotate Towards Foes
Makes a projectile turn towards your foes
Rotate Towards Foes
Short-range Homing
Short-range Homing
A projectile flies towards targets when near them
Short-range Homing
Wand Homing
Wand Homing
Makes a projectile accelerate towards wands
Wand Homing
Accelerative Homing
Accelerative Homing
A projectile homes towards enemies at an increasing pace
Accelerative Homing
Projectile Area Teleport
Projectile Area Teleport
If a valid target appears somewhere in the proximity of a projectile, the projectile will teleport right on top of the target
Projectile Area Teleport
Spell modifiers that redirect projectiles to seek out targets.

Wand Homing is a projectile modifier spell that will impart some constant force on projectiles to make them home in on wand. The homing effect works on wands which have not yet been picked up and ones which have been dropped on the ground, but not wands which are being held by something, such as you or a creature.

Obtaining

Wand Homing is unlocked by drowning Mestarien mestari in swamp. A reliable way to do this is by using the Summon Swamp spell, which always spawns on the Kantele Hauen Leukaluusta.

Uses

The very long-distance of the homing strength makes it a good wand-locator. This makes it a good alternative to the Wand Radar perk.

You can use Pheromone to remove unwanted wand.

History