Bloodlust

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Damage Modifier Spells
Bloodlust
Bloodlust
A projectile gains a hefty damage boost, but is also able to hurt you
Bloodlust
Damage Plus
Damage Plus
Increases the damage done by a projectile
Damage Plus
Mana To Damage
Mana To Damage
If the wand has more than 50 mana, all mana over that is converted into additional damage
Mana To Damage
Random Damage
Random Damage
Randomly increases or lowers the damage done by projectiles
Random Damage
Null Shot
Null Shot
Increases a projectile's duration dramatically but removes all damage and explosion from it
Null Shot
Heavy Shot
Heavy Shot
Greatly increases the damage done by a projectile, at the cost of its speed
Heavy Shot
Light Shot
Light Shot
Makes a projectile move considerably faster, but deal less damage
Light Shot
Spell modifiers that adjust the damage of the affected projectiles.

Bloodlust is a projectile modifier spell that greatly boosts the amount of damage a projectile can cause, but also makes it friendly-fire enabled (if it wasn't so already).

Tips

  • While being slightly less powerful than Heavy Shot, it doesn't come with any speed reductions at all. This means it's more useful for wands without any triggers to deliver the payload. In fact, using a trigger with this modifier can be very risky as the spells may fire off in your direction on impact.
  • A bloodlusted spark bolt is almost completely safe, but it can sometimes bounce off enemy shields and hurt you.
    • Alternatively, using Bloodlust with Summon Tentacle is EXTREMELY ill advised, as the tentacle bounds back to you and can hurt you for quite a lot of damage.
  • If the lifetime of the projectile is no longer than 5 frames, then friendly-fire will not actually be enabled. (In this case the projectile will not be able to hit you at all, so triggers, for example, won't work on you, but they will still work on enemies and the ground).
    • Keep in mind however that the non-damaging components of certain modifiers such as Freeze Charge's freezing will still be able to affect you even though the friendly fire shouldn't be enabled.
    • Although spells with infinite lifetime can be achieved by getting a projectile to a -1 frame lifetime, adding this modifier will still make them able to hurt you. (see Guide: Infinite Lifetime Spells)

History

  • Apr 8 2024: Changed the spawn probability on tier 5 from 0.6 to 0.7.