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A slow orb of void that eats through all obstacles
Black Hole with Death Trigger
A slow orb of void that eats through all obstacles and casts another spell as it expires
Chain Bolt
Fires a mysterious bolt that jumps from enemy to enemy
Holy Lance
A fast-flying, penetrating lance that glows with power
Magic Guard
Four guarding lights rotate around you for a time
Big Magic Guard
Eight guarding lights rotate around you for a time
Freezing Gaze
A heart-freezingly sinister aura
Rock
Create a mighty rock out of thin air
Summon Tentacle
Calls a terrifying appendage from another dimension
Summon Tentacle With Timer
Calls a terrifying appendage from another dimension! Comes with a timer
Return
After a period of time, you'll be returned to where you cast this spell
White Hole
An orb of positive energy that destroys everything in its path
Worm Launcher
Summons a giant worm to cause havoc for a moment!
Circle of Buoyancy
A field of levitative magic
Circle of Displacement
A field of teleportative magic
Explosive Detonator
All nearby explosive spells cast by you instantly detonate
Delayed Spellcast
A static, magical phenomenon that casts 3 extra spells after a short while
Projectile Gravity Field
Projectiles caught within the field are attracted towards its center
Projectile Thunder Field
Projectiles caught within the field transform into blasts of lightning
Projectile Transmutation Field
Projectiles caught within the field transform into harmless critters
Omega Black Hole
Even light dies eventually...
Omega White Hole
A massive orb of positive energy that destroys everything in its reach
Vacuum Field
Sucks nearby projectiles and creatures into the middle of the field instantaneously
Long-Distance Cast
Casts a spell some distance away from the caster
Teleporting Cast
Casts a spell from the closest enemy
Warp Cast
Makes a spell immediately jump a long distance, stopped by walls
Spells that can hit multiple targets, but each only once.
Holy Lance is a projectile type spell that is one of two spells that inflict Holy damage, the other being SPOILER: Omega White Hole, in addition to a respectable explosive effect. The projectile resembles an ornate, golden arrow, and travels in a slow, arcing trajectory. Beware, this projectile has Friendly Fire enabled, and can be as deadly to you as to your foes.
While this can be considered a more powerful version of Glowing Lance - with a similarly long lifetime (up to 5 seconds) - it lacks Glowing Lance's ability to fly through powder materials. Instead, Holy Lance can penetrate entities - meaning it can hit more than one target (but only once per target). It is relatively slow-moving, and has no minimum speed and so won't die if it becomes stationary in mid-air.
These qualities make it an ideal projectile to use for constructing Trigger Loops, and the fixed lifetime makes it easy to turn into a infinite lifetime wisp.
Tips
Holy damage is extremely useful as most enemies (including bosses) lack immunity to it.
Extremely dangerous to player since it has friendly fire.
Quantum Split can make it easier to deal damage with its explosion, as the red and blue copies will have the built-in entity penetrating effect removed, allowing them to detonate on impact.
This spell can penetrate entities (meaning it won't die on collision with them) but does not have a piercing effect. This means damage is dealt only once (any attached trigger will fire only once) per entity.