Ball Lightning

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Multiple Projectile Spells
Ball Lightning
Ball Lightning
Summons three short range electrical orbs
Ball Lightning
Flock Of Ducks
Flock Of Ducks
Summons a chaotic flock of spicy ducks
Flock Of Ducks
Freezing Gaze
Freezing Gaze
A heart-freezingly sinister aura
Freezing Gaze
Intense Concentrated Light
Intense Concentrated Light
A spectral wand is summoned that casts a huge beam of light
Intense Concentrated Light
Triplicate Bolt
Triplicate Bolt
A formation of three small, fast bolts
Triplicate Bolt
Infestation
Infestation
A bunch of magical sparks that fly in every direction
Infestation
Summon Fly Swarm
Summon Fly Swarm
Summons five flies to aid you in battle
Summon Fly Swarm
Summon Firebug Swarm
Summon Firebug Swarm
Summons four fire bugs to aid you in battle
Summon Firebug Swarm
Summon Wasp Swarm
Summon Wasp Swarm
Summon six wasps to aid you in battle
Summon Wasp Swarm
Spells that produce multiple projectiles per cast.
Lightning Spells
Lightning Bolt
Lightning Bolt
The primordial force of nature
Lightning Bolt
Thunder Charge
Thunder Charge
A projectile with immense stored electricity
Thunder Charge
Ball Lightning
Ball Lightning
Summons three short range electrical orbs
Ball Lightning
Lightning Bounce
Lightning Bounce
Makes a projectile release powerful lightning as it bounces
Lightning Bounce
Spells that create lightning effects.

Ball Lightning is an electrical projectile spell that launches 3 small electrical spheres that burst after a short distance. Each sphere travels a short distance forward and starts slowing down until coming to a complete stop, then explodes. The spheres are instantly stopped when hitting terrain, though this doesn't make them explode sooner.

Tips

  • The short range limits the usefulness of the spell, but this can be alleviated with the use of a Trigger spell or Long-Distance Cast to launch the bolts at a distance.
  • Similar to Lightning Bolt, it's easy to harm yourself when using this spell; be careful when casting it near liquids or metals without the Electricity Immunity or Electricity perk, especially when using it without triggers or other methods of increasing its range.
  • The triple-projectile nature of the spell means that it synergizes well with all modifiers, as each is applied to the bolts separately.
  • Speed modifiers like Speed Up will not increase the range, but rather shorten the time it takes to reach its maximum range.
  • Unlike most other spells, the spread from Ball Lightning doesn't apply to other projectiles within the same cast. However, Reduce Spread will still work on Ball Lightning.
  • Ball Lightning has an innate piercing effect, so a homing modifier significantly increases the damage dealt by the projectiles.
  • Remove Explosion modifier can't remove its explosion.

Multiple Projectiles

Some spells, including Ball Lightning, produce several projectiles per cast. This property produces some useful effects and synergies.

  • Modifiers that add damage will apply to all of the individual projectiles, multiplying their value.
  • The Arc modifier spells, particularly Electric Arc, work well since they are more effective when many projectiles are cast together.


Gallery

Wand Appearance with Ball Lightning x3.
Testing Ball Lightning in the Holy Mountain.
Killing all the fish in the Holy Mountain with Ball Lightning.

See Also

History