Inner Spell

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Inner Spell is a utility spell that causes the projectile to come out of the entity who shot the projectile.

The spell can be placed inside triggers to release the payload at your position. The angle at which the projectile comes out is unaffected by you.

Tips

Disabling Projectiles

When Inner Spell is the target of Add Trigger, the Add Trigger finds an invalid projectile, causing any subsequent projectiles in the shot state to not spawn (but still trigger Extra modifiers). This effect can be utilized to apply the built-in properties of a spell to the spells before the Add Trigger.

Since this spell work like a modifier, it has related_projectiles which is not a valid projectile.

The following wand build creates a stationary Thunder Charge at the timer, the Glittering Fields speed multiplier (-2) is applied to the entire group. The Glittering Field itself does not spawn, neither does the Digging Blast which can be replaced by any spell without draw, only it's mana cost and recharge delay will apply to the wand.

Wand 0821.png
Shuffle
No
Spells/Cast
1
Spark Bolt With Timer
Triple Spell
Thunder Charge
Add Trigger
Inner Spell
Digging Blast
Glittering Field

History