Poison Arc

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Arc Spells
Fire Arc
Fire Arc
Creates arcs of fire between projectiles (requires 2 projectile spells)
Fire Arc
Gunpowder Arc
Gunpowder Arc
Creates arcs of gunpowder between projectiles (requires 2 projectile spells)
Gunpowder Arc
Poison Arc
Poison Arc
Creates arcs of poison between projectiles (requires 2 projectile spells)
Poison Arc
Electric Arc
Electric Arc
Creates arcs of lightning between projectiles (requires 2 projectile spells)
Electric Arc
Projectile modifier spells that add an arc of material between multiple projectiles. Arc spells require a minimum of two projectiles in order to function

Poison Arc is a projectile modifier spell that causes poison particles to flow between fired projectiles, inflicting the Effect poisoned.png Poisoned status on any creature caught in the streams. Unless the spell naturally produces more than one projectile per cast, like Triplicate Bolt, it must be used with a multicast modifier to work.

Tips

  • If you have fungal shifted poison to something useful (or something harmful to enemies), this is a very good way to create large amounts of it.
  • As poison is more dangerous to you than to enemies, and no perk exists to block the effects (besides Freeze Field, which can still result in your movement being hindered by frozen pixels of poison), it is questionable whether there is any other effective way to use this modifier.

See also

History

  • Apr 8 2024: Changed the spawn probabilities on tiers 2 and 4 from 0.4 to 0.2.