Rock

From Noita Wiki
(Redirected from Summon Rock)
Jump to navigation Jump to search
Spell quantum split.png This article is about the spell. For rock types of materials, see Rock (Material).

Rock is a spell that summons a sizeable rock at the tip of the wand. This rock obeys gravity and can deal heavy damage to enemies if it collides with them. It can be kicked by you.

It has 3 charges. The Unlimited Spells perk does affect this spell as well.

The Geomancer archetype from the official class mod starts with a wand with this spell as Always Cast, giving you an unlimited amount of them.

Tips

  • The spell in its normal incarnation is tricky to use, but fun. Unfortunately, only 3 charges means it doesn't last more than a few moments.
  • You can combine this spell with other projectiles to have them impart their velocity into the rock, flinging it forward at great speeds. This is most easily done with Burst of Air but also works with any projectile that has an explosive effect, like Energy Orb.
  • Combine with Homing and Burst of Air to get an extremely potent trick kill weapon
  • Combine with Accelerative Homing for some possible chain kills.
  • Enemies killed with the rock count as trick kills and drop double gold, just like when you kill enemies by kicking barrels, minecarts and other items at them.
  • With a wand that has an always cast of Summon Rock, it can become an incredible movement tool. Summon it at your feet and you can use it to jump off of and travel infinitely.
  • When combined with the Horizontal Path modifier, the rocks generated can float in the air for use as a platform that lasts a very long time (They do fall, but at an extraordinarily slow pace).
  • With the Bombs Materialized perk, the Rock spell can be held and used directly from item slots.
  • Shooting a rock with a trigger projectile duplicates the payload similar to a temple statue.
  • Combining it with a Water Trail can quickly flood entire areas by kicking the rock around. Combined with the Breathless perk, this can be weaponized by drowning enemies.

Trigger Duplication

Just like how Holy Mountain temple statues duplicate trigger payloads when they are shot, rocks do too. This allows for interesting wand builds that duplicate spells at the cost of triggers.

The following wand build demonstrates how stacking triggers exponentially increases the number of projectiles. As there are 11 Spark Bolts With Timers and the Plasma Cutter beams are split into two groups by the triggers, we expect a damage increase by a factor of 2111=1024. Each additional trigger will dramatically increase lag. It is recommended to stay at 6 triggers if possible.

Wand 0821.png
Inventory Icon gun shuffle.png Shuffle
No
Inventory Icon gun actions per round.png Spells/Cast
1
Inventory Icon fire rate wait.png Cast delay
0.17 s
Inventory Icon gun reload time.png Rechrg. Time
0.48 s
Inventory Icon mana max.png Mana max
900
Inventory Icon mana charge speed.png Mana chg. Spd
700
Inventory Icon gun capacity.png Capacity
15
Inventory Icon spread degrees.png Spread
-2.0 DEG
Inventory Icon speed multiplier.png Speed
× 1.00
Spark Bolt With Timer
Spark Bolt With Timer
A spark bolt that casts another spell after a timer runs out
Type
Projectile
Mana drain
10
Spark Bolt With Timer
Double Spell
Double Spell
Simultaneously casts 2 spells
Type
Multicast
Mana drain
0
Double Spell
Rock
Rock
Create a mighty rock out of thin air
Type
Projectile
Mana drain
100
Rock
Spark Bolt With Timer
Spark Bolt With Timer
A spark bolt that casts another spell after a timer runs out
Type
Projectile
Mana drain
10
Spark Bolt With Timer
Spark Bolt With Timer
Spark Bolt With Timer
A spark bolt that casts another spell after a timer runs out
Type
Projectile
Mana drain
10
Spark Bolt With Timer
Spark Bolt With Timer
Spark Bolt With Timer
A spark bolt that casts another spell after a timer runs out
Type
Projectile
Mana drain
10
Spark Bolt With Timer
Spark Bolt With Timer
Spark Bolt With Timer
A spark bolt that casts another spell after a timer runs out
Type
Projectile
Mana drain
10
Spark Bolt With Timer
Spark Bolt With Timer
Spark Bolt With Timer
A spark bolt that casts another spell after a timer runs out
Type
Projectile
Mana drain
10
Spark Bolt With Timer
Spark Bolt With Timer
Spark Bolt With Timer
A spark bolt that casts another spell after a timer runs out
Type
Projectile
Mana drain
10
Spark Bolt With Timer
Spark Bolt With Timer
Spark Bolt With Timer
A spark bolt that casts another spell after a timer runs out
Type
Projectile
Mana drain
10
Spark Bolt With Timer
Spark Bolt With Timer
Spark Bolt With Timer
A spark bolt that casts another spell after a timer runs out
Type
Projectile
Mana drain
10
Spark Bolt With Timer
Spark Bolt With Timer
Spark Bolt With Timer
A spark bolt that casts another spell after a timer runs out
Type
Projectile
Mana drain
10
Spark Bolt With Timer
Spark Bolt With Timer
Spark Bolt With Timer
A spark bolt that casts another spell after a timer runs out
Type
Projectile
Mana drain
10
Spark Bolt With Timer
Spark Bolt With Timer
Spark Bolt With Timer
A spark bolt that casts another spell after a timer runs out
Type
Projectile
Mana drain
10
Spark Bolt With Timer
Plasma Cutter
Plasma Cutter
A plasma beam specialized in cutting materials!
Type
Projectile
Mana drain
40
Plasma Cutter
Sauvojen tuntija instantly dying after being shot by hundreds of Plasma Cutters at the same time.
The damage increases by a factor of a thousand by using trigger duplication on a rock.

Any trigger can be used to duplicate the trigger payloads, but triggers that are less destructive on collision with the rock are heavily preferred for longer chains of triggers. The first trigger can be omitted if safety isn't a concern, and timers are the preferred type of trigger for both the delivery of the rock and the trigger chain. Using a Long-Distance Cast is the most consistent rock delivery method.

The following triggers can be mixed and matched inside the trigger chain:

Spitter Bolt With Timer
Spitter Bolt With Timer
A short-lived magical bolt that casts another spell after a timer runs out
Spitter Bolt With Timer
Large Spitter Bolt With Timer
Large Spitter Bolt With Timer
A more powerful version of Spitter Bolt that casts another spell after a timer runs out
Large Spitter Bolt With Timer
Giant Spitter Bolt With Timer
Giant Spitter Bolt With Timer
The most powerful version of Spitter Bolt that casts another spell after a timer runs out
Giant Spitter Bolt With Timer
Spark Bolt With Timer
Spark Bolt With Timer
A spark bolt that casts another spell after a timer runs out
Spark Bolt With Timer
Spark Bolt With Trigger
Spark Bolt With Trigger
A spark bolt that casts another spell upon collision
Spark Bolt With Trigger
Spark Bolt With Double Trigger
Spark Bolt With Double Trigger
A spark bolt that casts two new spells upon collision
Spark Bolt With Double Trigger
Magic Arrow With Timer
Magic Arrow With Timer
A magical arrow that casts another spell after a timer runs out
Magic Arrow With Timer
Magic Arrow With Trigger
Magic Arrow With Trigger
A magical arrow that casts another spell upon collision
Magic Arrow With Trigger
Energy Sphere With Timer
Energy Sphere With Timer
A fast, arcing projectile that casts another spell after a timer runs out
Energy Sphere With Timer

An example wand that will create dozens of Hollow Eggs with Circle of Vigour inside that can be picked up:

Wand 0821.png
Inventory Icon gun shuffle.png Shuffle
No
Inventory Icon gun actions per round.png Spells/Cast
1
Inventory Icon fire rate wait.png Cast delay
0.17 s
Inventory Icon gun reload time.png Rechrg. Time
0.48 s
Inventory Icon mana max.png Mana max
900
Inventory Icon mana charge speed.png Mana chg. Spd
700
Inventory Icon gun capacity.png Capacity
10
Inventory Icon spread degrees.png Spread
-2.0 DEG
Inventory Icon speed multiplier.png Speed
× 1.00
Double Spell
Double Spell
Simultaneously casts 2 spells
Type
Multicast
Mana drain
0
Double Spell
Rock
Rock
Create a mighty rock out of thin air
Type
Projectile
Mana drain
100
Rock
Spark Bolt With Trigger
Spark Bolt With Trigger
A spark bolt that casts another spell upon collision
Type
Projectile
Mana drain
10
Spark Bolt With Trigger
Spark Bolt With Timer
Spark Bolt With Timer
A spark bolt that casts another spell after a timer runs out
Type
Projectile
Mana drain
10
Spark Bolt With Timer
Energy Sphere With Timer
Energy Sphere With Timer
A fast, arcing projectile that casts another spell after a timer runs out
Type
Projectile
Mana drain
50
Energy Sphere With Timer
Large Spitter Bolt With Timer
Large Spitter Bolt With Timer
A more powerful version of Spitter Bolt that casts another spell after a timer runs out
Type
Projectile
Mana drain
30
Large Spitter Bolt With Timer
Spark Bolt With Timer
Spark Bolt With Timer
A spark bolt that casts another spell after a timer runs out
Type
Projectile
Mana drain
10
Spark Bolt With Timer
Spark Bolt With Trigger
Spark Bolt With Trigger
A spark bolt that casts another spell upon collision
Type
Projectile
Mana drain
10
Spark Bolt With Trigger
Summon Hollow Egg
Summon Hollow Egg
Summons an otherwise empty egg that casts a spell upon cracking open
Type
Projectile
Mana drain
30
Summon Hollow Egg
Circle of Vigour
Circle of Vigour
A field of regenerative magic
Type
Static projectile
Mana drain
80
Circle of Vigour
Using the rock to duplicate Hollow Eggs for portable healing.

Trigger duplication can be used to power a Spells to Power + Summon Tentacle infinite damage wand. Check Summon Tentacle#Advanced Guides for more information. Example infinite damage wand that has a chance to spawn infinite damage projectiles:

Wand 0821.png
Inventory Icon gun shuffle.png Shuffle
No
Inventory Icon gun actions per round.png Spells/Cast
1
Inventory Icon fire rate wait.png Cast delay
0.17 s
Inventory Icon gun reload time.png Rechrg. Time
0.48 s
Inventory Icon mana max.png Mana max
900
Inventory Icon mana charge speed.png Mana chg. Spd
700
Inventory Icon gun capacity.png Capacity
18
Inventory Icon spread degrees.png Spread
-2.0 DEG
Inventory Icon speed multiplier.png Speed
× 1.00
Long-Distance Cast
Long-Distance Cast
Casts a spell some distance away from the caster
Type
Utility
Mana drain
0
Long-Distance Cast
Double Spell
Double Spell
Simultaneously casts 2 spells
Type
Multicast
Mana drain
0
Double Spell
Rock
Rock
Create a mighty rock out of thin air
Type
Projectile
Mana drain
100
Rock
Spark Bolt With Timer
Spark Bolt With Timer
A spark bolt that casts another spell after a timer runs out
Type
Projectile
Mana drain
10
Spark Bolt With Timer
Spark Bolt With Trigger
Spark Bolt With Trigger
A spark bolt that casts another spell upon collision
Type
Projectile
Mana drain
10
Spark Bolt With Trigger
Large Spitter Bolt With Timer
Large Spitter Bolt With Timer
A more powerful version of Spitter Bolt that casts another spell after a timer runs out
Type
Projectile
Mana drain
30
Large Spitter Bolt With Timer
Spark Bolt With Double Trigger
Spark Bolt With Double Trigger
A spark bolt that casts two new spells upon collision
Type
Projectile
Mana drain
15
Spark Bolt With Double Trigger
Large Spitter Bolt With Timer
Large Spitter Bolt With Timer
A more powerful version of Spitter Bolt that casts another spell after a timer runs out
Type
Projectile
Mana drain
30
Large Spitter Bolt With Timer
Spark Bolt With Timer
Spark Bolt With Timer
A spark bolt that casts another spell after a timer runs out
Type
Projectile
Mana drain
10
Spark Bolt With Timer
Spitter Bolt With Timer
Spitter Bolt With Timer
A short-lived magical bolt that casts another spell after a timer runs out
Type
Projectile
Mana drain
10
Spitter Bolt With Timer
Energy Sphere With Timer
Energy Sphere With Timer
A fast, arcing projectile that casts another spell after a timer runs out
Type
Projectile
Mana drain
50
Energy Sphere With Timer
Double Spell
Double Spell
Simultaneously casts 2 spells
Type
Multicast
Mana drain
0
Double Spell
Spells To Power
Spells To Power
Converts any nearby projectiles cast by you into extra damage
Type
Projectile modifier
Mana drain
110
Spells To Power
Summon Tentacle
Summon Tentacle
Calls a terrifying appendage from another dimension
Type
Projectile
Mana drain
20
Summon Tentacle
Damage Plus
Damage Plus
Increases the damage done by a projectile
Type
Projectile modifier
Mana drain
5
Damage Plus
Pollen
Pollen
A small, floating projectile that homes towards nearby creatures
Type
Projectile
Mana drain
10
Pollen

Gallery

Testing the Rock spell in a Holy Mountain.

History

  • Apr 8 2024: Changed the spawn probabilities on tiers 2, 3, 4, 5, and 6 from 0.8 to 0.6, 0.6, 0.3, 0.7, and 0.7 respectively.
  • Nov 28 2019: Changed the projectile material from rock_box2d_nohit to rock_box2d.
  • Nov 5 2019: The rock body can now be damaged and "killed" as an entity with
    2.5Icon hp template heart.png
    .
  • Oct 23 2019: Added to the game.