Explosive Projectile: Difference between revisions

From Noita Wiki
Jump to navigation Jump to search
MrKukurykpl (talk | contribs)
(gallery content already incorporated into infobox; removing section until something new is added)
(fix lis-gap)
(13 intermediate revisions by 10 users not shown)
Line 25: Line 25:
| effect =
| effect =
| sortKey = terrainreact
| sortKey = terrainreact
| spellTier = 2,3,4
}}
{{SpellQueryGroup
| groupName = Terrain Interaction
| groupKey = terrainreact
| groupDesc = Spell modifiers that change how projectiles interact with solid terrain.
}}
}}


A spell modifier that causes a projectile to explode on contact, destroying terrain quite efficiently and doing a little extra damage to enemies.
A spell modifier that causes a projectile to explode on contact, destroying terrain quite efficiently and doing a little extra damage to enemies.


Explosions from this spell won't damage the player when applied to ''most'' projectiles.
Explosions from this modifier won't damage the player when applied to ''most'' projectiles, unless those projectiles already have an explosion that can damage the player. Some notable exceptions which will damage the user quite heavily include:

* [[Luminous Drill]]
* [[Summon Hollow Egg]]
*[[Summon Egg|Summon egg]]
*[[Water (Spell)|Drop of material spells]]
*[[Freezing Gaze]]
*[[Disc Projectile]]
*[[Giga Disc Projectile]]

Egg spells and material spells will also register as accidental or "trick" kills and will cause enemies killed by them to drop double the gold.

Some spells create material in their radius and Explosive projectile modifier enlarge the radius as well as create more material:

*[[Acid Ball|Acid ball]]
*[[Iceball]]
*[[Explosion of Spirits|Explosion of spirits]]
*[[Explosion of Poison|Explosion of poison]]
*[[Chunk of Soil|Chunk of soil]]

Killing enemies via this explosion when added to some lightning spells such as [[Lightning Bolt]] and [[Ball Lightning]] also registers as "trick" kills, although using these combinations without immunity to electricity and explosions is extremely dangerous.


==Tips==
[[Digging]] strength: 3 – sediment


*Nearby explosions can set the player [[on fire]].
== Tips ==
*Two Explosive Projectile modifiers applied to most spells greatly increases damage (325 explosion damage).
* Nearby explosions can set the player [[on fire]].
*[[Infestation]], [[Disc Projectile|Disc projectile]] and [[Giga Disc Projectile|Giga disc projectile]] are lacking explosion definitions and instead default to unstable parameters. These projectile only need a single Explosive projectile modifier to activate.
*Arrow and Bouncing burst require three explosive projectiles to get the 325 damage explosion, making them the worst projectiles to use with the modifier.


{{SpellNav}}
{{SpellNav}}

Revision as of 06:51, 24 January 2022

Terrain Interaction Spells
Avoiding Arc
Avoiding Arc
Makes a projectile shy away from obstacles
Avoiding Arc
Drilling Shot
Drilling Shot
Gives a projectile the power to go through the ground
Drilling Shot
Firecrackers
Firecrackers
Makes a projectile release firecrackers when it disappears
Firecrackers
Floating Arc
Floating Arc
Makes a projectile float above the ground
Floating Arc
Matter Eater
Matter Eater
Makes a projectile eat the environment as it flies
Matter Eater
Explosive Projectile
Explosive Projectile
Makes a projectile more destructive to the environment
Explosive Projectile
Spell modifiers that change how projectiles interact with solid terrain.

A spell modifier that causes a projectile to explode on contact, destroying terrain quite efficiently and doing a little extra damage to enemies.

Explosions from this modifier won't damage the player when applied to most projectiles, unless those projectiles already have an explosion that can damage the player. Some notable exceptions which will damage the user quite heavily include:

Egg spells and material spells will also register as accidental or "trick" kills and will cause enemies killed by them to drop double the gold.

Some spells create material in their radius and Explosive projectile modifier enlarge the radius as well as create more material:

Killing enemies via this explosion when added to some lightning spells such as Lightning Bolt and Ball Lightning also registers as "trick" kills, although using these combinations without immunity to electricity and explosions is extremely dangerous.

Tips

  • Nearby explosions can set the player on fire.
  • Two Explosive Projectile modifiers applied to most spells greatly increases damage (325 explosion damage).
  • Infestation, Disc projectile and Giga disc projectile are lacking explosion definitions and instead default to unstable parameters. These projectile only need a single Explosive projectile modifier to activate.
  • Arrow and Bouncing burst require three explosive projectiles to get the 325 damage explosion, making them the worst projectiles to use with the modifier.