A projectile rotates towards the direction you're aiming
Anti Homing
Makes a projectile accelerate away from your foes
Auto-Aim
Makes a projectile turns towards the nearest visible enemy
Boomerang
Gives a projectile a path that curves towards you
Homing
Makes a projectile accelerate towards your foes
Rotate Towards Foes
Makes a projectile turn towards your foes
Short-range Homing
A projectile flies towards targets when near them
Wand Homing
Makes a projectile accelerate towards wands
Accelerative Homing
A projectile homes towards enemies at an increasing pace
Projectile Area Teleport
If a valid target appears somewhere in the proximity of a projectile, the projectile will teleport right on top of the target
Spell modifiers that redirect projectiles to seek out targets.
Auto-Aim is a projectile modifier spell that forces projectile spells to adjust their trajectory path towards nearby enemies. In contrast to Homing or Rotate Towards Foes, Auto-Aim just alters the projectile's direction once.
Tips
Auto-Aim has the lowest mana cost out of all the related enemy-seeking spells. This makes it a budget alternative to its peers, balanced by a reduced ability to track moving targets.
Use it to attack enemies around corners, perhaps in combination with a trigger spell.