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Brass is a brown-yellow metallic powder material found throughout Noita, which can be melted into Molten Brass by Liquid Fire or Lava.


In its normal state, brass behaves as an inedible solid metal powder which will block the movement of you and most other creatures, as well as explosions and projectiles. It can be stood on, although falling piles of brass can quickly engulf anything that happens to be falling alongside it or previously standing on top of it.


In its molten state, Molten Brass behaves very similar to most other molten metals. It becomes more conductive and more generally hazardous. Contact with molten brass will set any combustible creature Effect on fire.png On fire!. However, it is not sufficiently hot to catch alight any other materials in the vicinity, nor melt other metals.

Molten brass can be returned to its solid form by applying Water or any cold materials. However, it is not possible to freeze molten brass with spells or modifiers like Freezing Gaze or Freeze Charge. Molten brass can be frozen into Rock by the Vuoksikivi or transmuted into Excrement by the Kakkakikkare.


  • Brass is a very common material in the Power Plant biome, where it will frequently occur in immense piles.
  • Enemies with gun-like weaponry create small amounts during combat, the discarded shell casings of their various firearms. This includes many types of Hiisi as well as many robotic enemies, such as turrets.
    • Similarly, ??? and Glue Ball produce a single pixel of Brass when cast.
  • Molten Brass is only formed when Brass is in the presence of Lava or Liquid Fire.
  • A Powder Pouch has a 10.7% chance of being Materialpouch brass.png Brass.
  • Very rare chance of obtaining Materialpotion brass.png Brass or Materialpotion brass molten.png Molten Brass as a random material potion from a Treasure Chest or Great Treasure Chest.


  • In earlier versions of Noita, solid Brass behaved similarly to Weird Fungus, in that it did not block creature or projectile movement while still occupying space in the world and preventing any less-dense liquids and powders from falling through it. This has since been changed, and Brass now behaves more like Copper.


Reaction Rate Reagents Products
50 Brass + Diamond Purifying Powder + Purifying Powder
50 Brass + Unstable Teleportatium Metal Dust + Smoke
50 Brass + [fire_strong] Shock Powder + [fire_strong]
50 Copper + Teleportatium Brass + Smoke
100 Copper + Brass + Water Silver + Smoke + Smoke
50 Molten Brass + [cold] Brass + [cold]
50 Molten Brass + [water] Brass + Steam
50 Molten Brass + [frozen] Brass + [frozen]
10 [fungus] + Brass Funky Cloud + Funky Cloud
20 Pus + Brass Pus + Smoke
30 [fire_strong] + Brass [fire_strong] + Molten Brass
80 Brass + Lava Molten Brass + Lava
25 Concentrated Mana + Brass Concentrated Mana + Steam
100 Corrupted Rock + Brass Corrupted Rock + Corrupted Rock
100 Draught of Midas + Brass Draught of Midas + Gold
90 Gas of Midas + Brass Gold + Gold
45 Flummoxium + Brass Levitatium + Levitatium
50 [acid] + Brass [acid] + Flammable Gas
100 Corrupted Rock + Molten Brass Corrupted Rock + Corrupted Rock
100 Draught of Midas + Molten Brass Draught of Midas + Gold
90 Gas of Midas + Molten Brass Gold + Gold
50 [acid] + Molten Brass [acid] + Flammable Gas


??? produces a trail of Brass pixels when fired rapidly.