View table: Spells

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Table structure:

  1. image - String
  2. sortKey - String
  3. tags - List of String, delimiter: ,
  4. name - String
  5. id - String
  6. description - String
  7. type - String
  8. manaDrain - Float
  9. uses - Integer
  10. draw - Integer
  11. damageProjectile - Float
  12. damageMelee - Float
  13. damageElectric - Float
  14. damageFire - Float
  15. damageExplosion - Float
  16. damageIce - Float
  17. damageSlice - Float
  18. damageDrill - Float
  19. damageHealing - Float
  20. damageHoly - Float
  21. radius - Float
  22. maxDuraToDestroy - Integer
  23. rayEnergy - Integer
  24. dmgEveryXFrames - Integer
  25. spread - Float
  26. pattern - Float
  27. speed - String
  28. speedMin - Integer
  29. speedMax - Integer
  30. speedDie - Integer
  31. lifetime - Integer
  32. lifetimeRandom - Integer
  33. altLifetimeMin - Integer
  34. altLifetimeMax - Integer
  35. timerLifetime - Integer
  36. hitShooterFrames - Integer
  37. castDelay - String
  38. rechargeDelay - String
  39. spreadMod - String
  40. speedMod - String
  41. lifetimeMod - String
  42. recoil - String
  43. bounces - String
  44. criticalChance - String
  45. effect - String
  46. spellTier - List of String, delimiter: ,
  47. spawnProbability - List of String, delimiter: ,
  48. unlockCondition - Wikitext string

This table has 422 rows altogether.

Recreate data.

Page image sortKey tags name id description type manaDrain uses draw damageProjectile damageMelee damageElectric damageFire damageExplosion damageIce damageSlice damageDrill damageHealing damageHoly radius maxDuraToDestroy rayEnergy dmgEveryXFrames spread pattern speed speedMin speedMax speedDie lifetime lifetimeRandom altLifetimeMin altLifetimeMax timerLifetime hitShooterFrames castDelay rechargeDelay spreadMod speedMod lifetimeMod recoil bounces criticalChance effect spellTier spawnProbability unlockCondition
??? (Spell) (edit) Spell machinegun bullet.png ??? , ??? FUNKY_SPELL ??? Projectile 5.0 4.0 10.0 2.0 5.7 450 50 -0.05 +2 +1 6 10 0.1 0.1

Find the Experimental wand (funky)

Accelerating Shot (edit) Spell accelerating shot.png speedmodify speedmodify Accelerating Shot ACCELERATING_SHOT Causes a projectile to accelerate as it flies Projectile modifier 20.0 +0.13 0.32 +10 2 3 4 0.5 0.4 1
Accelerative Homing (edit) Spell homing accelerating.png pathseeker, speedmodify , Accelerative Homing HOMING_ACCELERATING A projectile homes towards enemies at an increasing pace Projectile modifier 60.0 1 2 3 4 0.1 0.3 0.3 0.5
Acid (Spell) (edit) Spell material acid.png materialdrop , Acid MATERIAL_ACID Transmute drops of acid from nothing Material 0.0 129 360 -0.25 -0.17 2 3 4 5 6 0.4 0.4 0.4 0.4 0.4
Acid Ball (edit) Spell acidshot.png Acid Ball loopable radiusmaterial mattergen acid Acid Ball ACIDSHOT A terrifying acidic projectile Projectile 20.0 20 6.0 9.0 99 330 +0.17 1 2 3 4 1 1 0.9 0.6
Acid Trail (edit) Spell acid trail.png trail , Acid Trail ACID_TRAIL Gives a projectile a trail of acid Projectile modifier 15.0 1 2 3 4 5 0.3 0.2 0.3 0.3 0.4
Add Mana (edit) Spell mana.png Add Mana , Add Mana MANA_REDUCE Immediately adds 30 mana to the wand Projectile modifier -30.0 +0.17 1 2 3 4 5 6 0.7 0.9 1 1 1 1
Add Trigger (edit) Spell death trigger.png addTrigger 3 expiration Add Expiration Trigger ADD_DEATH_TRIGGER Makes a projectile cast another spell upon expiring Other 20.0 3 4 5 10 0.3 0.6 0.6 1

Defeat Mestarien mestari

Add Trigger (edit) Spell timer.png addTrigger 2 timer Add Timer ADD_TIMER Makes a projectile cast another spell after a short time Other 20.0 20 3 4 5 10 0.3 0.6 0.6 1

Defeat Mestarien mestari

Add Trigger (edit) Spell trigger.png addTrigger trigger Add Trigger ADD_TRIGGER Makes a projectile cast another spell upon collision Other 10.0 3 4 5 10 0.3 0.6 0.6 1

Defeat Mestarien mestari

Aiming Arc (edit) Spell homing_cursor.png pathseeker , Aiming Arc HOMING_CURSOR A projectile rotates towards the direction you're aiming Projectile modifier 30.0 2 3 4 5 6 0.7 0.7 0.4 0.4 1.0
All-Seeing Eye (edit) Spell x ray.png All-Seeing Eye , All-Seeing Eye X_RAY See into the unexplored. But not everywhere... Utility 100.0 10 0.25 1,000 0 1 2 3 4 5 6 0.8 1 1 0.7 0.5 0.3 0.2
Alpha (edit) Spell alpha.png greek , Alpha ALPHA Casts a copy of the first spell in your wand Other 40.0 +0.25 5 6 10 0.1 0.2 1

Defeat Ylialkemisti

Anti Homing (edit) Spell anti homing.png pathseeker pathseeker Anti Homing ANTI_HOMING Makes a projectile accelerate away from your foes Projectile modifier 1.0 -0.33 1 2 3 4 5 6 0.05 0.3 0.3 0.1 0.1 0.01
Anti-Gravity (edit) Spell gravity_anti.png pathgravity pathgravity speedmodify Anti-Gravity GRAVITY_ANTI Applies an upwards force to the projectile Projectile modifier 1.0 2 3 4 5 6 0.5 0.4 0.4 0.3 0.3
Arrow (edit) Spell arrow.png speeddamage speeddamage pointy setlowrecoil friendlyfire Arrow ARROW Summons an arrow Projectile 15.0 5.0 0.6 600 750 +0.17 -20 =30 1 1 2 4 5 1 1 0.6 0.3
Auto-Aim (edit) Spell autoaim.png pathseeker , Auto-Aim AUTOAIM Makes a projectile turns towards the nearest visible enemy Projectile modifier 25.0 2 3 4 5 6 0.4 0.4 0.4 0.4 0.4
Avoiding Arc (edit) Spell avoiding arc.png terrainreact , Avoiding Arc AVOIDING_ARC Makes a projectile shy away from obstacles Projectile modifier 0.0 +0.17 2 4 6 0.5 0.4 0.4
Ball Lightning (edit) Spell ball lightning.png lightning, multiprojectile lightning multiprojectile piercing Ball Lightning BALL_LIGHTNING Summons three short range electrical orbs Projectile 70.0 12.5 6.25 15.0 45.8 800 30 +0.83 =120 1 2 4 5 0.2 0.4 1 1
Barrier (edit) Spell wall horizontal.png Barrier , Horizontal Barrier WALL_HORIZONTAL A thin, horizontal barrier that harms passing creatures, including you Static projectile 70.0 3 +0.08 0 1 2 4 5 0.4 0.4 0.6 0.5 0.2
Barrier (edit) Spell wall square.png Barrier 3 , Square Barrier WALL_SQUARE A thin, square-shaped barrier that harms passing creatures, including you Static projectile 70.0 20 3 +0.33 0 1 2 4 5 6 0.3 0.2 0.6 0.5 0.4 0.4
Barrier (edit) Spell wall vertical.png Barrier 2 , Vertical Barrier WALL_VERTICAL A thin, vertical barrier that harms passing creatures, including you Static projectile 70.0 3 +0.08 0 1 2 4 5 0.4 0.4 0.6 0.5 0.2
Black Hole (edit) Spell black hole.png Black Hole singularity digging nounlimited Black Hole BLACK_HOLE A slow orb of void that eats through all obstacles Projectile 180.0 3 1.0 40 120 +1.33 Consumes all [[Materials]] in its path. 0 2 4 5 0.8 0.8 0.8 0.8
Black Hole (edit) Spell black_hole_timer.png Black Hole 2 singularity digging expiration nounlimited Black Hole with Death Trigger BLACK_HOLE_DEATH_TRIGGER A slow orb of void that eats through all obstacles and casts another spell as it expires Projectile 200.0 3 1.0 40 120 +1.50 Consumes all [[Materials]] in its path. 2 4 5 6 0.5 0.5 0.5 0.5
Blood (Spell) (edit) Spell material blood.png materialdrop , Blood MATERIAL_BLOOD Blood blood blood Material 0.0 250 129 360 -0.25 -0.17 1 2 3 4 5 0.4 0.4 0.4 0.4 0.4
Blood Magic (edit) Spell blood magic.png Blood Magic triggerfail Blood Magic BLOOD_MAGIC Reduces a spell's mana cost and recharge time greatly, at the costs of four health points Utility -100.0 -0.33 -0.33 <span class="noita-font hp-value hp-value2">-4[[File:Icon hp template heart.png|link=]]</span> per cast 5 6 10 0.3 0.7 0.5
Blood To Acid (edit) Spell blood to acid.png transmutemod , Blood To Acid BLOOD_TO_ACID Makes any blood within a projectile's range turns into acid Projectile modifier 30.0 +0.17 2 3 4 0.3 0.3 0.3
Blood To Power (edit) Spell blood punch.png To Power triggerfail Blood To Power BLOOD_TO_POWER A projectile gains additional damage at the cost of 20% of your health Utility 20.0 2 5 6 10 0.2 0.8 0.2 0.5
Bloodlust (edit) Spell bloodlust.png damagemodify , Bloodlust BLOODLUST A projectile gains a hefty damage boost, but is also able to hurt you Projectile modifier 2.0 33.0 +0.13 +6 +30 1 3 4 5 6 0.2 0.3 0.6 0.7 0.3
Bomb (edit) Spell bomb.png Bomb , Bomb BOMB Summons a bomb that destroys ground very efficiently Projectile 25.0 3 125.0 60.0 60 180 +1.67 0 1 2 3 4 5 6 1 1 1 1 0.5 0.5 0.1
Bomb Cart (edit) Spell bomb cart.png Bomb Cart , Bomb Cart BOMB_CART Summons a self-propeled mine cart loaded with explosives Projectile 75.0 6 100.0 40.0 30 420 +1.00 +200 2 3 4 5 6 0.6 0.6 0.5 0.8 0.6
Boomerang (edit) Spell homing shooter.png pathseeker , Boomerang HOMING_SHOOTER Gives a projectile a path that curves towards you Projectile modifier 10.0 2 3 4 6 0.2 0.3 0.2 0.2
Bounce (edit) Spell bounce.png bouncemod , Bounce BOUNCE Makes a projectile bounce on impact Projectile modifier 0.0 +10 2 3 4 6 1 1 0.4 0.2
Bouncing Burst (edit) Spell rubber ball.png speeddamage , Bouncing Burst RUBBER_BALL A very bouncy projectile Projectile 5.0 3.0 0.6 700 750 -0.03 -1 10 0 1 6 1 1 0.2
Bubble Spark (edit) Spell bubbleshot trigger.png Bubble Spark 2 trigger Bubble Spark With Trigger BUBBLESHOT_TRIGGER A bouncy, inaccurate spell that casts another spell upon collision Projectile 16.0 5.0 4.0 10 22.9 250 100 -0.08 20 1 2 3 0.5 0.5 1
Bubble Spark (edit) Spell bubbleshot.png Bubble Spark , Bubble Spark BUBBLESHOT A bouncy, inaccurate spell Projectile 5.0 5.0 4.0 10 22.9 250 100 -0.08 20 0 1 2 3 1 0.6 1 0.5
Bubbly Bounce (edit) Spell_bounce_spark.png bouncemod , Bubbly Bounce BOUNCE_SPARK Makes a projectile shoot bubble sparks as it bounces Projectile modifier 20.0 +0.13 +5 +1 1 2 3 4 0.2 0.6 0.6 0.6
Burning Trail (edit) Spell burn trail.png trail , Burning Trail BURN_TRAIL Gives a projectile a tail of fire Projectile modifier 5.0 0 1 2 0.4 0.3 0.3
Burst of Air (edit) Spell air bullet.png Burst Of Air , Burst Of Air AIR_BULLET A brittle burst of air capable of greatly pushing objects Projectile 5.0 5.75 400 40 +0.05 -2 1 2 1 1
Cement (Spell) (edit) Spell material cement.png materialdrop , Cement MATERIAL_CEMENT Transmute drops of wet cement from nothing Material 0.0 129 360 -0.25 -0.17 2 3 4 5 6 0.4 0.4 0.4 0.4 0.4

Collect its Orb

Cessation (edit) Spell cessation.png , Cessation CESSATION The caster enters the realm of no realm Other 0.0 25 20 +10 +10 5 6 10 0.1 0.2 1

Cast Touch of Grass at the sigil in the Barren Temple

Chain Bolt (edit) Spell chain bolt.png Chain Bolt , Chain Bolt CHAIN_BOLT Fires a mysterious bolt that jumps from enemy to enemy Projectile 80.0 25.0 40 44 +0.75 +14 0 4 5 6 0.75 1 0.8 0.6
Chain Spell (edit) Spell chain shot.png lifetimemod , Chain Spell CHAIN_SHOT Causes a projectile to cast a copy of itself upon expiring, up to 5 times Projectile modifier 70.0 -5.0 -5.0 +10 -30 2 4 5 0.4 0.6 0.8
Chainsaw (edit) Spell chainsaw.png Chainsaw digging Chainsaw CHAINSAW A good tool for cutting meat. Also has some magical properties... Projectile 1.0 12.75 3.0 10 20,000 1 0 400 1 =0.00 -0.17 +6 0 2 1 1
Chaos Larpa (edit) Spell larpa chaos.png larpamod altlife larpamod Chaos Larpa LARPA_CHAOS Makes a projectile cast copies of itself in random directions Projectile modifier 100.0 +0.25 2 3 4 5 10 0.1 0.2 0.3 0.4 0.2
Chaos Magic (edit) Spell random explosion.png random , Chaos Magic RANDOM_EXPLOSION Makes a projectile launch a random spell (out of a limited selection) when it hits something Projectile modifier 120.0 30 +0.67 3 5 6 0.3 0.6 1
Chaotic Path (edit) Spell chaotic arc.png pathpattern, speedmodify , Chaotic Path CHAOTIC_ARC Causes a projectile to chaotically fly wherever it wishes Projectile modifier 0.0 2.00 1 3 5 0.4 0.55 0.4
Chaotic Transmutation (edit) Spell transmutation.png transmutemod , Chaotic Transmutation TRANSMUTATION Transmutes various liquids and powdery substances within a projectile's range into something else Projectile modifier 80.0 8 +0.33 2 3 4 5 6 10 0.3 0.3 0.3 0.3 0.3 0.2
Charm On Toxic Sludge (edit) Spell charm on toxic.png explodetoxic , Charm On Toxic Sludge HITFX_TOXIC_CHARM Makes a projectile charm creatures covered in toxic sludge Projectile modifier 70.0 1 3 4 5 0.2 0.2 0.2 0.2
Chunk of Soil (edit) Spell soil.png Chunk Of Soil building radiusmaterial mattergen shielding Chunk Of Soil SOILBALL Don't soil yourself Material 5.0 15.0 1 1 2 3 5 0.8 0.8 1 0.75
Circle of (Material) (edit) Spell circle acid.png circleliquid 2 circleliquid projkiller altlife mattergen Circle of Acid CIRCLE_ACID An expanding circle of dripping acid Material 40.0 4 260 +0.33 1 2 3 4 0.4 0.4 0.4 0.4
Circle of (Material) (edit) Spell circle fire.png circleliquid circleliquid projkiller altlife Circle of Fire CIRCLE_FIRE An expanding circle of burning air Material 20.0 15 260 +0.33 1 2 3 4 0.4 0.4 0.4 0.4
Circle of (Material) (edit) Spell circle oil.png circleliquid 3 circleliquid projkiller altlife mattergen Circle of Oil CIRCLE_OIL An expanding circle of slick oil Material 20.0 15 260 +0.33 1 2 3 4 0.4 0.4 0.4 0.4
Circle of (Material) (edit) Spell circle water.png circleliquid 4 circleliquid projkiller altlife mattergen Circle of water CIRCLE_WATER An expanding circle of water Material 20.0 15 260 +0.33 1 2 3 4 0.4 0.4 0.4 0.4
Circle of Buoyancy (edit) spell_levitation_field.png circlemagic circlemagic friendlyfire penetrating altlife Circle of Buoyancy LEVITATION_FIELD A field of levitative magic Static projectile 10.0 15 1.0 15 0 0 7,200 0 +0.25 1 2 3 4 0.3 0.3 0.3 0.3
Circle of Displacement (edit) spell_teleportation_field.png circlemagic , Circle of Displacement TELEPORTATION_FIELD A field of teleportative magic Static projectile 30.0 15 7,200 +0.25 0 1 2 3 4 5 0.3 0.6 0.3 0.3 0.6 0.3
Circle of Fervour (edit) spell_berserk_field.png circlemagic , Circle of Fervour BERSERK_FIELD A field of berserk magic Static projectile 30.0 15 7,200 +0.25 2 3 4 0.3 0.6 0.3
Circle of Shielding (edit) spell_shield_field.png circlemagic , Circle of Shielding SHIELD_FIELD A field of protective magic Static projectile 20.0 10 7,200 +0.25 2 3 4 5 6 0.3 0.3 0.4 0.5 0.3
Circle of Stillness (edit) spell_freeze_field.png circlemagic circlemagic altlife icy building Circle of Stillness FREEZE_FIELD A field of freezing magic Static projectile 50.0 15 7,200 +0.25 0 2 4 5 0.3 0.6 0.7 0.3
Circle of Thunder (edit) spell_electrocution_field.png circlemagic , Circle of Thunder ELECTROCUTION_FIELD A field of electrifying magic Static projectile 60.0 15 7,200 +0.25 1 3 5 6 0.3 0.6 0.8 0.3
Circle of Transmogrification (edit) Spell polymorph field.png circlemagic , Circle of Transmogrification POLYMORPH_FIELD A field of sheep-like magic Static projectile 50.0 5 7,200 +0.25 0 1 2 3 4 5 6 0.3 0.3 0.3 0.8 0.8 0.3 0.3
Circle of Unstable Metamorphosis (edit) spell_chaos_polymorph_field.png circlemagic , Circle of Unstable Metamorphosis CHAOS_POLYMORPH_FIELD A field of transformative magic Static projectile 20.0 10 7,200 +0.25 1 2 3 4 5 6 0.3 0.3 0.5 0.6 0.3 0.3
Circle of Vigour (edit) Spell_regeneration_field.png circlemagic, healing circlemagic healing friendlyfire nounlimited Circle of Vigour REGENERATION_FIELD A field of regenerative magic Static projectile 80.0 2 -1.25 260 +0.25 1 2 3 4 0.3 0.3 0.4 0.3
Cloud (edit) Spell cloud water.png Cloud , Rain Cloud CLOUD_WATER Creates a watery weather phenomenon Static projectile 30.0 10 600 +0.25 0 1 2 3 4 5 0.2 0.3 0.4 0.4 0.3 0.2
Cloud (edit) spell_cloud_acid.png Cloud 4 , Acid Cloud CLOUD_ACID Creates a rain of acid Static projectile 120.0 4 400 +0.25 0 1 2 3 4 5 0.2 0.2 0.4 0.2 0.2 0.5
Cloud (edit) spell_cloud_blood.png Cloud 3 , Blood Cloud CLOUD_BLOOD Creates a rain of blood Static projectile 60.0 3 600 +0.50 0 1 2 3 4 5 0.2 0.3 0.3 0.4 0.3 0.2
Cloud (edit) spell_cloud_oil.png Cloud 2 , Oil Cloud CLOUD_OIL Creates a rain of oil Static projectile 20.0 15 600 +0.25 0 1 2 3 4 5 0.2 0.3 0.4 0.4 0.3 0.2
Cloud (edit) spell_cloud_thunder.png Cloud 5 , Thundercloud CLOUD_THUNDER Creates a thundercloud Static projectile 90.0 5 600 +0.50 0 1 2 3 4 5 0.3 0.3 0.2 0.3 0.4 0.5

Collect its Orb

Clusterbolt (edit) Spell clusterbomb.png radiusbonus terrainreact Clusterbolt CLUSTERMOD Makes a projectile release a cluster of explosive bolts upon hitting a wall Projectile modifier 30.0 5.0 4.0 0.33 1 2 3 0.5 1 0.6
Concentrated Explosion (edit) Spell explosion tiny.png Concentrated Explosion , Concentrated Explosion EXPLOSION_TINY Limits the radius of a projectile's explosion heavily Projectile modifier 40.0 20.0 -30.0 +0.25 2 4 5 6 0.2 0.6 0.7 0.2
Concentrated Light (edit) Spell laser.png laser , Concentrated Light LASER A pinpointed beam of light Projectile 30.0 9.75 5.5 3.0 140 30 -0.37 +20 10 1 2 4 1 1 1
Concentrated Light Bounce (edit) Spell_bounce_laser.png bouncemod , Concentrated Light Bounce BOUNCE_LASER Makes a projectile release a bundle of concentrated light as it bounces Projectile modifier 30.0 +0.20 +5 +1 3 4 5 1 1 1
Copy Random Spell (edit) Spell draw random x3.png random20 2 , Copy Random Spell Thrice DRAW_RANDOM_X3 Casts a random spell among the spells in your wand three times! Other 50.0 3 4 5 6 10 0.1 0.3 0.1 0.1 1

Defeat Kolmisilmän koipi

Copy Random Spell (edit) Spell draw random.png random20 , Copy Random Spell DRAW_RANDOM Casts a random spell among the spells in your wand Other 20.0 2 3 4 5 6 10 0.3 0.2 0.2 0.1 0.1 1

Defeat Kolmisilmän koipi

Copy Three Random Spells (edit) Spell draw 3 random.png random40 , Copy Three Random Spells DRAW_3_RANDOM Casts three random spells among the spells in your wand Other 40.0 2 3 5 6 10 0.1 0.2 0.1 0.1 1

Defeat Kolmisilmän koipi

Copy Trail (edit) Spell larpa chaos 2.png altlife larpamod Copy Trail LARPA_CHAOS_2 Makes a projectile leave a trail of copies of itself Projectile modifier 150.0 +0.33 3 5 10 0.1 0.4 0.1

Open the Dark chest

Critical On Bloody Enemies (edit) Spell critical blood.png criticalmod , Critical On Bloody Enemies HITFX_CRITICAL_BLOOD Makes a projectile always do a critical hit on bloody enemies Projectile modifier 10.0 1 3 4 5 0.2 0.2 0.3 0.2
Critical on Burning (edit) Spell burning critical.png criticalmod , Critical On Burning HITFX_BURNING_CRITICAL_HIT Makes a projectile always do a critical hit on burning enemies Projectile modifier 10.0 1 3 4 5 0.2 0.4 0.2 0.2
Critical on Oiled Enemies (edit) Spell critical oil.png criticalmod , Critical On Oiled Enemies HITFX_CRITICAL_OIL Makes a projectile always do a critical hit on oiled enemies Projectile modifier 10.0 1 3 4 5 0.2 0.4 0.2 0.2
Critical on Wet (Water) Enemies (edit) Spell critical water.png criticalmod , Critical On Wet (Water) Enemies HITFX_CRITICAL_WATER Makes a projectile always do a critical hit on wet (water) enemies Projectile modifier 10.0 1 3 4 5 0.2 0.2 0.4 0.2
Critical Plus (edit) Spell critical hit.png criticalmod , Critical Plus CRITICAL_HIT Gives a projectile +15% chance of a critical hit Projectile modifier 5.0 +15 1 2 3 4 5 0.5 0.6 0.6 0.7 0.6
Cursed Sphere (edit) Spell cursed orb.png Cursed Sphere setlowrecoil Cursed Sphere CURSED_ORB A projectile that brings bad luck to anyone it hits Projectile 40.0 15.0 1.0 8.6 1 120 +0.33 =40 1 2 3 0.3 0.2 0.1
Damage Field (edit) Spell area damage.png Damage Field areaeffect Damage Field AREA_DAMAGE Gives a projectile an energy field that constantly deals 3.5 damage to nearby creatures Projectile modifier 30.0 2 3 4 5 6 0.4 0.5 0.5 0.5 0.6
Damage Plus (edit) Spell damage.png damagemodify , Damage Plus DAMAGE Increases the damage done by a projectile Projectile modifier 5.0 10.0 +0.08 +10 1 2 3 4 5 0.6 0.6 0.8 0.6 0.6
Deadly Heal (edit) Spell antiheal.png nounlimited Deadly Heal ANTIHEAL A projectile that at first deals damage, then heals over time Projectile 20.0 20 30.0 40 2 3 4 5 0.4 0.3 0.3 0.3
Death Cross (edit) Spell death cross big.png Death Cross 2 homing pathseeker multistage deleteliquid Giga Death Cross DEATH_CROSS_BIG A giant, deadly energy cross that explodes after a short time Projectile 150.0 8 0.0 100.0 35.0 11 2,039,000 5 50 +1.17 +30 20 Explodes, producing 4 groups of 4 secondary projectiles in a cross formation, each of which can inflict: * 28.75 Projectile Damage * 9.5 Explosion Damage <span class="spoiler-toggle inline noexcerpt" style="outline: none;"><span class="spoiler-warning" id="spoiler-warning2">SPOILER: </span> <span 2 3 4 5 6 10 0.4 0.5 0.55 0.3 0.4 0.2
Death Cross (edit) Spell death cross.png Death Cross homing pathseeker deleteliquid Death Cross DEATH_CROSS A deadly energy cross that explodes after a short time Projectile 80.0 75.0 25.0 50,000 15 68 0 +0.67 20 <span class="spoiler-toggle inline noexcerpt" style="outline: none;"><span class="spoiler-warning" id="spoiler-warning1">SPOILER: </span> <span class="spoiler-content spoiler-hidden" id="spoiler1" aria-labelledby="spoiler-warning1 spoiler1">Beware: homing effect toward 'prey', including 1 2 3 4 5 6 1 0.8 0.6 0.5 0.5 0.3
Decelerating Shot (edit) Spell decelerating shot.png speedmodify , Decelerating Shot DECELERATING_SHOT Makes a projectile decelerate as it flies Projectile modifier 10.0 -0.13 1.68 -10 2 3 4 0.4 0.1 0.7
Delayed Spellcast (edit) Spell delayed spell.png multiscatter40 expiration penetrating Delayed Spellcast DELAYED_SPELL A static, magical phenomenon that casts 3 extra spells after a short while Static projectile 20.0 3 25 26 100 0 +0.17 0 1 2 4 5 6 0.8 0.8 1 0.7 0.5 0.4
Destruction (edit) Spell destruction.png Destruction , Destruction DESTRUCTION Instantly decimates foes around you, at the cost of your HP Static projectile 240.0 5 +2.5 +4.00 10 1

Moon achievement

Digging Blast (edit) Spell powerdigger.png Digging Blast digging Digging Blast POWERDIGGER More powerful digging Projectile 0.0 3.0 7.0 10 2 +0.02 -0.17 2 3 4 0.5 1 0.8
Digging Bolt (edit) Spell digger.png Digging Bolt digging Digging Bolt DIGGER A bolt that is ideal for mining operations Projectile 0.0 8.0 6.0 10 2 +0.02 -0.17 1 2 1 0.5
Disc Projectile (edit) Spell disc bullet.png sawblade10, speeddamage sawblade speeddamage setlowrecoil friendlyfire Disc Projectile DISC_BULLET Summons a sharp disc projectile Projectile 20.0 20.0 0.6 400 750 +0.17 +2 =20 2 0 2 4 1 1 0.6
Divide By (edit) Spell divide 10.png Divide By 4 copyaction Divide By 10 DIVIDE_10 Casts the next spell 10 times, but with reduced damage Other 200.0 10 -37.5 5.0 +1.33 +0.33 10 1

Avarice achievement

Divide By (edit) Spell divide 2.png Divide By copyaction Divide By 2 DIVIDE_2 Casts the next spell 2 times, but with reduced damage Other 35.0 -5.0 5.0 +0.33 3 5 6 10 0.2 0.3 0.2 1

Open the Coral Chest

Divide By (edit) Spell divide 3.png Divide By 2 copyaction Divide By 3 DIVIDE_3 Casts the next spell 3 times, but with reduced damage Other 50.0 -10.0 5.0 +0.58 4 5 6 10 0.1 0.1 0.2 1

Open the Coral Chest

Divide By (edit) Spell divide 4.png Divide By 3 copyaction Divide By 4 DIVIDE_4 Casts the next spell 4 times, but with reduced damage Other 70.0 -15.0 5.0 +0.83 5 6 10 0.1 0.1 1

Open the Coral Chest

Dormant Crystal (edit) Spell pipe bomb death trigger.png Dormant Crystal 2 expiration Dormant Crystal With Trigger PIPE_BOMB_DEATH_TRIGGER A crystal that explodes and casts another spell when caught in an explosion Projectile 20.0 20 137.5 30.0 2.9 265 -1 +0.50 0.75 +60 2 3 4 5 0.6 0.8 1 0.8
Dormant Crystal (edit) Spell pipe bomb.png Dormant Crystal , Dormant Crystal PIPE_BOMB A crystal that explodes when caught in an explosion Projectile 20.0 20 137.5 30.0 2.9 265 -1 +0.50 0.75 4 2 3 4 1 1 0.6
Downwards Bolt Bundle (edit) Spell rocket downwards.png boltbundle , Downwards Bolt Bundle ROCKET_DOWNWARDS Makes a projectile separate into a bundle of 5 explosive bolts as soon as it moves downwards Projectile modifier 90.0 32.5 35.0 12.0 100 360 +0.42 1 2 3 4 0.2 0.5 0.7 0.7

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