Puzzles

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Throughout the biomes of Noita one can find little mysterious set pieces scattered. Solving their puzzle will grant you a reward.

Mines

Rope-Swing Puzzle

The puzzle.

An open room, with a small amount of water on the ground. Dangling from the ceiling is a large metal chain, affixed to an electrified metal box. On the right side of the room is a strange platform.

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Electrifying the platform will spawn a Chest. The intended solution is the electric box, but any electricity spells, an Ukkoskivi, the Electricity perk, and many other methods will also work.

Electrifying the platform with the Electric box.

Empty Basin, Empty Potion Puzzle

Ruusu Puzzle.png

A small basin is visible, with a potion stand containing an Empty Potion just to its right. Further right is a solid Wood wall.

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Filling the basin with Oil will reward you with the Ruusu, a unique Wand. The intended method is to break the wooden wall, revealing a basin full of Oil, and use the Empty Potion to ferry it, but if the oil happens to burn away or otherwise get misplaced, it can be ferried from elsewhere, created through spells such as Circle of Oil or Oil Trail, bled from an oil-bleeding enemy or Minä with Oil Blood, or brought in by various other methods.

Filling the opposite basin with Oil.

Empty Basin Puzzle

A small basin is visible, with seemingly nothing else nearby. The ceiling above seems to have a short break where a wooden plank has been affixed to bridge the gap.

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Filling the basin with a specific randomly-selected liquid will reward you with a Chest. The intended solution is to break the wooden plank in the ceiling, revealing a shallow vat of the target liquid, then break the side of the vat to allow the material to pour down into the basin. All target liquids may be acquired elsewhere if necessary.

The random material is picked from the following list: Water, Blood, Whiskey, Toxic Sludge, Brine, Slime, Berserkium, Pheromone, Oil.

One solution to the empty basin and vat puzzle.

Coal Pits

Capsule Puzzle

Kiekurakeppi Puzzle.gif

A metal capsule with openings on the sides will sometimes generate, with a puddle of Water at the bottom. Emblazoned on the inside of the capsule is the alchemical symbol of Water, the downward-pointed triangle, and an image of a cloud is etched into the ceiling of the capsule.

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Evaporating enough of the water into Steam or filling the inside with Smoke will reward you with the Kiekurakeppi, a unique Wand, which always casts Knockback.

Cube Puzzle

Main article: Meditation Chamber
A dark gray cube adorned with golden runes, pictured on a neutral blue-gray background.

A black cube with gold etchings may rarely spawn.

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If you stand still near the cube for around 10 seconds, a portal appears above the box. The portal leads to a chamber containing a single wand, and a return portal that takes you back to the entry point. Tinkering with wands is also possible inside this chamber, for up to 10 minutes.


Snowy Depths

Capsule Puzzle

Valtikka Puzzle.png

A capsule-shaped structure can appear in the Snowy Depths, similar to those found in Coal Pits. Emblazoned on the inside of the capsule is the alchemical symbol of Water, the downward-pointed triangle.

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Adding about 1 3/4 flasks of Water into the capsule will spawn Valtikka, a fairly strong Unique wand, which is guaranteed to Always Cast Piercing Shot.

Electric Puzzle

The pair of steel containers. Notice the oil in the right container.

A small steel room with a wand inside. To the left of this room is a smaller static container holding an electrified metal box.

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One solution is to connect the lightning trap to the other container with a conductive material (usually most liquids), where the electricity will ignite the oil and wood, dropping the rock and allowing access to the wand. Take care as the lightning trap will still electrify the second container. Spells should be able to destroy the terrain beneath enough to sever the connection.

Buried Eye

Main article: Buried Eye
The buried brickwork eye structure.

A brickwork eye of the same material and shape as those powering the Holy Mountain portals.

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Filling the eye with Teleportatium of either variety to re-power the eye opens a portal to an unnamed snowy cavern containing two wands. A return portal is present in the cavern.


The Vault

Vat Puzzle

Varpuluuta Puzzle.png

A spherical structure found in the Vault.

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It has two randomly chosen symbols which determine what you must fill it with in order to receive one of two possible Unique wands, Varpuluuta or Arpaluu.

Only one of the clues needs to be followed for each puzzle, and each clue rewards a different wand (may both give Arpaluu, but spells and stats will change)!

The symbols and what you have to fill it with are:

Lab puzzle berserk background.png
Lab puzzle charm background.png
Lab puzzle invis background.png
Lab puzzle poly background.png
Berserkium Healthium
or
Lively Concoction
or
Pheromone
Invisiblium Polymorphine
or
Chaotic Polymorphine
Lab puzzle protect background.png
Lab puzzle speed background.png
Lab puzzle tele background.png
Lab puzzle worm background.png
Ambrosia Acceleratium
or
Levitatium
or
Hastium
Teleportatium
or
Unstable Teleportatium
Worm Blood
or
Worm Pheromone

For the final solution of the puzzle, fill it with about 70% of a flask of one of the liquids indicated by the symbols. In the example image at right, it can be either Lively Concoction, Pheromone, or Healthium, Worm Blood or Worm Pheromone.

Temple Of The Art

Diamond Puzzle

Temple Diamond Puzzle.png

A small room containing either a Heart or a Treasure Chest. On its right, there is a horizontal diamond shape with narrow openings on both sides.

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Using Pinpoint of Light to solve the puzzle.

Projectiles can be shot through the gaps, damaging the wooden structure enough to cause the rectangular rock to fall, giving access to the room.

Gunpowder Puzzle

The puzzle, composed of a basin (left), entryway (center), and reward chamber (right)

An enclosed space containing a Heart or a Treasure Chest. On the left, there is a basin with a open channel leading to the gunpowder, which covers a frail wooden structure.

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When the gunpowder is ignited, it will destroy the wooden support for the rectangular rock, allowing entry. The basin can be used to pour a flammable liquid, or just lava, onto the gunpowder.


See Also