Electricity
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Electricity is a perk that electrifies nearby conductive materials every .5 seconds, while granting immunity to Electricity damage.
This perk does not grant immunity to the
Stunned effect. Most sources of this effect also accompany Electricity damage, having immunity to Electricity damage will also prevent the stun that comes with it. Some sources of the
Stunned effect, such as Explosion of Thunder and Circle of Thunder, are still able to stun the player.
Tips
- Synergizes well with perks relying on trick kills (such as Trick Blood Money), as enemies killed by the electric current will be considered as such.
- Spells that create a lot of water such as Water Trail, or Sea of spells can spread the electricity around to nearby enemies in a large area, granting a lot of money. Breathless recommended.
- It's suggested to check each electricity spell for Explosion damage, such as from Thunder Charge before firing.
- Has an anti-synergy with Teleportitis, as even though the damage from the electric current is blocked, it may still activate Teleportitis, and makes it even harder to control.
- Will break flasks that get zapped, and set off explosives, especially conductive ones such as Propane Tanks
- Will remove
Electricity Immunity from the Perk Deck.
Gallery
Walking into a Holy Mountain's water pool kills all the fish, and Minä is immune to electric damage.
Be wary of explosives, especially if they are made of conductive materials like metal.




















































































































