Electricity

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Electricity is a perk that electrifies nearby conductive materials every .5 seconds, while granting immunity to electrical damage and the Effect electrocution.png Stunned effect.

Tips

  • Synergizes well with perks relying on trick kills (such as Trick Blood Money), as enemies killed by the electric current will be considered as such.
  • Spells that create a lot of water such as Water Trail, or Sea of spells can spread the electricity around to nearby enemies in a large area, granting a lot of money. Breathless recommended.
  • It's suggested to check each electricity spell for explosive damage, such as from Thunder Charge before firing.
  • Has an anti-synergy with Teleportitis, as even though the damage from the electric current is blocked, it may still activate Teleportitis, and makes it even harder to control.
  • Will break flasks that get zapped, and set off explosives, especially conductive ones such as Propane Tanks
  • Will remove Electricity Immunity from perk deck.

Gallery

Walking into a Holy Mountain's water pool kills all the fish, and Minä is immune to electric damage.

See Also