Fire
Fire is a common glowing yellow-red material with special behaviour that can spread itself to other flammable materials, creatures, or objects. Explosions, spells, and various props can all produce fire. There are three variants, all of which are labelled "Fire" in-game, and can be yellow-red or bluish in color depending on the variant.
Any creature or flammable object which touches fire will ignite and gain the On fire! status, suffering 2% of their Max HP as damage per second while ablaze and moving 15% faster. Water and many other liquids put out fire. Conversely, some liquids make creatures more flammable, such as Oil or Whiskey.
Interactions
- Enemies
On fire! stop attacking and move around in panic for the duration.
- Creatures may be immune to panic, and some are immune to fire itself.
- Creatures
On fire! move 15% faster.
- Being
Oiled increases flammability.
- Whiskey also increases flammability.
- Being
Wet immediately removes the
On fire! and decreases flammability, briefly negating it. Exposure to fire quickly dries out wetness. When wetness expires, the creature becomes vulnerable.
- Many other liquid stains also grant fire resistance in this fashion.
- The Fire Immunity, Freeze Field, and Oil Blood perks block all damage associated with fire, though you can still be lit on fire and ignite flammable materials you touch.
- If you are immune to fire, you will be extinguished far more rapidly than normal.
- Immunity to fire does not block damage caused by explosions.
- Flask reaction makes it possible for Fire to be in flasks (see the reaction below)
- Different materials burn at different rates. Whiskey burns almost instantly, as does Flammable Gas. Coal is the slowest burnable substance with Oil somewhere between.
- Burning produces smoke which cannot be breathed and can suffocate a creature who stays surrounded.
- While spraying water is effective at dousing creatures, it is ineffective at dousing burning materials. Some fires can be doused (or blocked off) by removing their air supply with nonflammable, non-evaporating materials or sudden flooding with a larger quantity of water.
- Fires can be extinguished by destroying the underlying fuel; e.g., destroying Coal with Energy Orb, or deleting Oil using a modified Liquid Vacuum Field.
- Fire Immunity will allow you to extinguish fire by eating it without taking damage. You will take damage eating fire without Fire Immunity.
- Fire can be frozen with certain spells, producing solid, powdery fire pixels. These may re-light themselves after a while. Frozen fire will not stain you.
Sources
Objects
- Small Lantern
- Lantern
- Brazier
- Pressure Tank
- Flame Trap
- Fire Trap (wall)
- Vault Apparatus
- Fire Potions
- Cocktail Flask
Phenomena
- Heat + flammable material
- Lava
- Many types of explosions, such as those from Oil Barrel
- Fire spells, including:
Reactions
Reaction Rate | Reagents | Products |
---|---|---|
8 | [lava] + [burnable] | [lava] + Fire |
80 | [lava] + [burnable_fast] | [lava] + Fire |
3 | [lava] + [meltable_to_lava] | Smoke + Fire |
8 | [lava] + Gunpowder (Inert) | [lava] + Fire |
8 | [lava] + Gunpowder | [lava] + Fire |
2 | [water] + Liquid Fire | Fire + Liquid Fire |
100 | Brick Wall (Creepy) + Fire | Creepy Liquid + Creepy Liquid |
20 | Burning Powder + [water] | Burning Powder + Fire |
80 | Cement + Fire + Cement | Concrete + Air |
20 | Coal + Fire | Fire + Air |
100 | Flummoxium + Unstable Teleportatium | Guiding Powder + Fire |
50 | Slime + [magic_faster] | Fire (Blue) + Steam |
10 | Teleportatium + Concentrated Mana | Fire + Concentrated Mana |
10 | Unstable Teleportatium + Concentrated Mana | Fire + Concentrated Mana |
80 | [lava] + Sima | Rock (Static) + Fire |
80 | [lava] + Juhannussima | Rock (Static) + Fire |
Trivia
Fire is the only material actually required by the engine for the game to run. If you were to remove every material from the game, you would need at least a dummy material with the name id "fire" or the game will crash on start
Gallery
See Also
History
- Apr 8 2024: Sima and juhannussima now react with lava to create fire.