Fire
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Fire is a common glowing yellow-red material with special behaviour that can spread itself to other flammable materials, creatures, or objects. Explosions, spells, and various props can all produce fire. There are three variants, all of which are labelled Fire in-game, and can be yellow-red or bluish in color depending on the variant.
Any creature or flammable object which touches fire will ignite and gain the On fire! status, suffering 2% of their Max HP as damage per second while ablaze and moving 25% faster. Water and many other liquids put out fire. Conversely, some liquids make creatures more flammable, such as Oil or Whiskey.
Interactions
- Enemies
On fire! stop attacking and move around in panic for the duration.
- Creatures may be immune to panic, and some are immune to fire itself.
- Creatures
On fire! move 25% faster.
- Being
Oiled increases flammability.
- Whiskey also increases flammability.
- Being
Wet decreases flammability, briefly negating it. Exposure to fire quickly dries out wetness. When wetness expires, the creature becomes vulnerable.
- Many other liquid stains also grant fire resistance in this fashion.
- The Fire Immunity, Freeze Field, and Oil Blood perks block all damage associated with fire, though you can still be lit on fire and ignite flammable materials you touch.
- If you are immune to fire, you will be extinguished far more rapidly than normal.
- Immunity to fire does not block damage caused by explosions.
- Fire can be captured in a flask if the flask is held over flame particles.
- Different materials burn at different rates. Whiskey burns almost instantly, as does Flammable Gas. Coal is the slowest burnable substance with Oil somewhere between.
- Burning produces smoke which cannot be breathed and can suffocate a creature who stays surrounded.
- Fire can be frozen with certain spells, producing solid, powdery fire pixels. These may re-light themselves after a while. Frozen fire will not stain you.
Sources
Objects
- Small Lantern
- Lantern
- Brazier
- Pressure Tank
- Flame Trap
- Fire Trap (wall)
- Vault Apparatus
- Fire Potions
- Cocktail Flask
Phenomena
- Heat + flammable material
- Lava
- Many types of explosions, such as those from Oil Barrel
- Fire spells
Reactions
For more reactions, see the [fire] category page.
Reaction Rate | Reagents | Products |
---|---|---|
8 | [lava] + [burnable] | [lava] + Fire |
80 | [lava] + [burnable_fast] | [lava] + Fire |
3 | [lava] + [meltable_to_lava] | Smoke + Fire |
8 | [lava] + Gunpowder (Inert) | [lava] + Fire |
8 | [lava] + Gunpowder | [lava] + Fire |
2 | [water] + Liquid Fire | Fire + Liquid Fire |
100 | Brick Wall (Creepy) + Fire | Creepy Liquid + Creepy Liquid |
20 | Burning Powder + [water] | Burning Powder + Fire |
80 | Cement + Fire + Cement | Concrete + Air |
20 | Coal + Fire | Fire + Air |
100 | Flummoxium + Unstable Teleportatium | Guiding Powder + Fire |
50 | Slime + [magic_faster] | Fire (Blue) + Steam |
10 | Teleportatium + Concentrated Mana | Fire + Concentrated Mana |
10 | Unstable Teleportatium + Concentrated Mana | Fire + Concentrated Mana |