Talk:The Tower

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Enemies that spawn in The Tower

Not all enemies spawn in the tower, there's a specific list for them:

enemy_list = { "acidshooter", "alchemist", "ant", "assassin", "barfer", "bat", "bigbat", "bigfirebug", "bigzombie", "blob", "bloodcrystal_physics", "bloom", "chest_mimic", "coward", "crystal_physics", "drone_physics",  "drone_shield", "enlightened_alchemist", "failed_alchemist", "failed_alchemist_b", "firebug", "firemage", "fireskull", "flamer", "fly", "frog", "frog_big", "fungus", "fungus_big", "fungus_giga", "gazer", "ghoul", "giant", "giantshooter", "healerdrone_physics", "icemage", "icer", "iceskull", "lasershooter", "longleg", "maggot", "miner", "miner_fire", "missilecrab", "monk", "necromancer", "necromancer_shop", "phantom_a", "phantom_b", "rat", "roboguard", "scavenger_clusterbomb", "scavenger_heal", "scavenger_grenade", "scavenger_leader", "scavenger_mine", "scavenger_poison", "scavenger_smg", "shooterflower", "shotgunner", "skullfly", "skullrat", "slimeshooter", "sniper", "spitmonster", "statue_physics", "tank", "tank_rocket", "tank_super", "tentacler", "tentacler_small", "thundermage", "thundermage_big", "thunderskull", "turret_left", "turret_right", "wizard_dark", "wizard_hearty", "wizard_neutral", "wizard_poly", "wizard_returner", "wizard_swapper", "wizard_tele", "wizard_twitchy", "wizard_weaken", "wizard_homing", "wolf", "wraith", "wraith_glowing", "wraith_storm", "zombie", "skycrystal_physics", "scavenger_shield", "spearbot", "statue", "goblin_bomb", "buildings/snowcrystal", "buildings/hpcrystal" }

Corresponding to these enemies:

Enemies that do not spawn in the tower:

--Heinermann (talk) 20:54, 26 March 2023 (UTC)