Houre

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Houre (listen Audio.svg) (also known as Delirium, or Tick) is a ghostly enemy found in the Temple of the Art, Snow Chasm, and Wizards' Den that is attached to a purple crystal.

Behavior

Houre will slowly float towards you, phasing through solid walls and ignoring all hazards. On contact, rapid curse damage will be dealt. It can detect you even if you're Effect invisibility.png Invisible and will pursue you in the same fashion. They spawn tethered to a large purple crystal which will anchor it to a specific area that it cannot leave.

It is unaffected by all damage, with the exception of Acid and physics damage as well as curse damage.

Combat Tips

  • The easiest way to destroy it is to destroy the large purple crystal located nearby.
    • The creature can't move far from its crystal, as though physically tethered.
    • Since it always stops directly between you and its crystal, you can narrow down the crystal's location before getting close.
    • If the crystal spawns in a completely enclosed room, there will always be a section of softer brickwork that you can dig out with normal spells.
  • You can damage the creature itself using Acid of any kind, from flasks or from spells like Acid Ball or Acid Trail.
  • Earthquake is capable of killing the Phantom itself with the falling terrain. Giga Black Hole, Giga White Hole can deal Physics damage directly and can kill it.
  • Omega Black Hole deals both Physics damage and Curse damage and is therefore very effective against it.
  • Touch of spells can kill it instantly as they technically deal curse damage

Trivia

  • When broken, the Delirium's crystal produces Freezing Liquid and blue sand.
  • During Early Access, Deliriums dealt melee damage.
  • Dying from a Delirium's attack will give the cause of death simply as "bite".

Gallery

A crystal which tethers the Delirium.

History

  • Apr 8 2024: Added holy damage multiplier of 0.
  • Nov 28 2019: All damage multipliers decreased from 1x to 0x, except for radioactive damage.