Template:SpellQueryGroup

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This template compiles all the spells that share the specified sortKey prefix, taken from Special:CargoTables/Spells.

Usage

Example 1:
{{SpellQueryGroup
| groupName = Arc
| groupKey  = arceffect
| groupDesc = Projectile modifier spells that add an arc of material between multiple projectiles. Arc spells require a minimum of two projectiles in order to function
}}
Result:
Arc Spells
Fire Arc
Fire Arc
Creates arcs of fire between projectiles (requires 2 projectile spells)
Fire Arc
Gunpowder Arc
Gunpowder Arc
Creates arcs of gunpowder between projectiles (requires 2 projectile spells)
Gunpowder Arc
Poison Arc
Poison Arc
Creates arcs of poison between projectiles (requires 2 projectile spells)
Poison Arc
Electric Arc
Electric Arc
Creates arcs of lightning between projectiles (requires 2 projectile spells)
Electric Arc
Projectile modifier spells that add an arc of material between multiple projectiles. Arc spells require a minimum of two projectiles in order to function
Example 2:
{{SpellQueryGroup
| groupName = Speed Scaled
| groupKey  = speeddamage
| groupDesc = Spells whose damage is scaled based on their change in speed.
}}
Result:
Speed Scaled Spells
Infestation
Infestation
A bunch of magical sparks that fly in every direction
Infestation
Disc Projectile
Disc Projectile
Summons a sharp disc projectile
Disc Projectile
Arrow
Arrow
Summons an arrow
Arrow
Bouncing Burst
Bouncing Burst
A very bouncy projectile
Bouncing Burst
Energy Sphere
Energy Sphere
A fast, arcing projectile
Energy Sphere
Energy Sphere With Timer
Energy Sphere With Timer
A fast, arcing projectile that casts another spell after a timer runs out
Energy Sphere With Timer
Spells whose damage is scaled based on their change in speed.
Example 3:
{{SpellQueryGroup
| tag  = trigger
| groupDesc = Spells that have triggers.
}}
Result:
Spells with tag
trigger
Add Trigger
Add Trigger
Makes a projectile cast another spell upon collision
Add Trigger
Bubble Spark With Trigger
Bubble Spark With Trigger
A bouncy, inaccurate spell that casts another spell upon collision
Bubble Spark With Trigger
Energy Orb With A Trigger
Energy Orb With A Trigger
A slow but powerful orb of energy that casts another spell upon collision
Energy Orb With A Trigger
Firebolt With Trigger
Firebolt With Trigger
A bouncy, explosive bolt that that casts another spell upon collision
Firebolt With Trigger
Magic Arrow With Trigger
Magic Arrow With Trigger
A magical arrow that casts another spell upon collision
Magic Arrow With Trigger
Magic Bolt With Trigger
Magic Bolt With Trigger
A powerful magical bolt that casts another spell upon collision
Magic Bolt With Trigger
Spark Bolt With Trigger
Spark Bolt With Trigger
A spark bolt that casts another spell upon collision
Spark Bolt With Trigger
Spark Bolt With Double Trigger
Spark Bolt With Double Trigger
A spark bolt that casts two new spells upon collision
Spark Bolt With Double Trigger
Spells that have triggers.


Example 4:
{{SpellQueryGroup
| tag  = piercing
| groupDesc = Spells that really hurt.
}}
Result:
Spells with tag
piercing
Kantele - Note A
Kantele - Note A
Music for your ears!
Kantele - Note A
Kantele - Note D
Kantele - Note D
Music for your ears!
Kantele - Note D
Kantele - Note D+
Kantele - Note D+
Music for your ears!
Kantele - Note D+
Kantele - Note E
Kantele - Note E
Music for your ears!
Kantele - Note E
Kantele - Note G
Kantele - Note G
Music for your ears!
Kantele - Note G
Ocarina - Note A
Ocarina - Note A
Music for your ears!
Ocarina - Note A
Ocarina - Note B
Ocarina - Note B
Music for your ears!
Ocarina - Note B
Ocarina - Note C
Ocarina - Note C
Music for your ears!
Ocarina - Note C
Ocarina - Note D
Ocarina - Note D
Music for your ears!
Ocarina - Note D
Ocarina - Note E
Ocarina - Note E
Music for your ears!
Ocarina - Note E
Ocarina - Note F
Ocarina - Note F
Music for your ears!
Ocarina - Note F
Ocarina - Note G+
Ocarina - Note G+
Music for your ears!
Ocarina - Note G+
Ocarina - Note A2
Ocarina - Note A2
Music for your ears!
Ocarina - Note A2
Ball Lightning
Ball Lightning
Summons three short range electrical orbs
Ball Lightning
Pinpoint Of Light
Pinpoint Of Light
An extremely concentrated point of light that explodes after a moment
Pinpoint Of Light
Summon Fish
Summon Fish
FISH!
Summon Fish
Piercing Shot
Piercing Shot
Makes a projectile fly through enemies, but harmful to the caster
Piercing Shot
Spells that really hurt.
Example 5:
{{SpellQueryGroup
| tag  = beta
| groupDesc = New spells. This has a very long description which will flow over more than two lines of the box. The overflow needs to be hidden, and revealed when interacted with. This has a very long description which will flow over more than two lines of the box. The overflow needs to be hidden, and revealed when interacted with.
}}
Result:
Spells with tag
beta
New spells. This has a very long description which will flow over more than two lines of the box. The overflow needs to be hidden, and revealed when interacted with. This has a very long description which will flow over more than two lines of the box. The overflow needs to be hidden, and revealed when interacted with.
Example 6:
{{SpellQueryGroup
| groupName = Speed Modifier
| groupKey  = speedmodify
| groupDesc = Spell modifiers that adjust the speed of the affected projectile.
}}
Result:
Speed Modifier Spells
Heavy Shot
Heavy Shot
Greatly increases the damage done by a projectile, at the cost of its speed
Heavy Shot
Light Shot
Light Shot
Makes a projectile move considerably faster, but deal less damage
Light Shot
Chaotic Path
Chaotic Path
Causes a projectile to chaotically fly wherever it wishes
Chaotic Path
Slithering Path
Slithering Path
Makes a projectile move rapidly in a slithering manner, like a snake
Slithering Path
Accelerative Homing
Accelerative Homing
A projectile homes towards enemies at an increasing pace
Accelerative Homing
Projectile Area Teleport
Projectile Area Teleport
If a valid target appears somewhere in the proximity of a projectile, the projectile will teleport right on top of the target
Projectile Area Teleport
Accelerating Shot
Accelerating Shot
Causes a projectile to accelerate as it flies
Accelerating Shot
Decelerating Shot
Decelerating Shot
Makes a projectile decelerate as it flies
Decelerating Shot
Fizzle
Fizzle
Gives a spell a small probability of short-circuiting
Fizzle
Projectile Energy Shield
Projectile Energy Shield
Gives a projectile a shield that deflects other projectiles
Projectile Energy Shield
Speed Up
Speed Up
Increases the speed at which a projectile flies through the air
Speed Up
Explosive Projectile
Explosive Projectile
Makes a projectile more destructive to the environment
Explosive Projectile
Spell modifiers that adjust the speed of the affected projectile.
Example 7:
{{SpellQueryGroup
| groupName = Healing
| groupKey  = healing
| groupDesc =
}}
Result:
Healing Spells
Healing Bolt
Healing Bolt
A magical bolt that heals other beings
Healing Bolt
Circle of Vigour
Circle of Vigour
A field of regenerative magic
Circle of Vigour
Example 8:
{{SpellQueryGroup
| groupName = Broken
| groupKey  = 
| groupDesc = No spells
}}
Result:
No spells

Parameters

{{SpellQueryGroup
| groupName = 
| groupKey  = 
| groupDesc = 
}}
Parameter Description
groupName The name spell group.
groupKey The spell group's shared sortKey value prefix.
groupDesc Additional notes regarding the spell group.