Piercing and Penetrating

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Most projectiles die on impact, those that don't are described as being either Piercing or Penetrating

  • Piercing projectiles can hit multiple times on multiple entities.
  • Penetrating projectiles can hit multiple entities, but only exactly once on each.

Relevant categories:

  • Category:Spells that pierce or penetrate
  • Category:Piercing spells
    piercing
    Spells that Pierce
    Kantele - Note A
    Kantele - Note A
    Music for your ears!
    Kantele - Note A
    Kantele - Note D
    Kantele - Note D
    Music for your ears!
    Kantele - Note D
    Kantele - Note D+
    Kantele - Note D+
    Music for your ears!
    Kantele - Note D+
    Kantele - Note E
    Kantele - Note E
    Music for your ears!
    Kantele - Note E
    Kantele - Note G
    Kantele - Note G
    Music for your ears!
    Kantele - Note G
    Ocarina - Note A
    Ocarina - Note A
    Music for your ears!
    Ocarina - Note A
    Ocarina - Note B
    Ocarina - Note B
    Music for your ears!
    Ocarina - Note B
    Ocarina - Note C
    Ocarina - Note C
    Music for your ears!
    Ocarina - Note C
    Ocarina - Note D
    Ocarina - Note D
    Music for your ears!
    Ocarina - Note D
    Ocarina - Note E
    Ocarina - Note E
    Music for your ears!
    Ocarina - Note E
    Ocarina - Note F
    Ocarina - Note F
    Music for your ears!
    Ocarina - Note F
    Ocarina - Note G+
    Ocarina - Note G+
    Music for your ears!
    Ocarina - Note G+
    Ocarina - Note A2
    Ocarina - Note A2
    Music for your ears!
    Ocarina - Note A2
    Death Cross
    Death Cross
    A deadly energy cross that explodes after a short time
    Death Cross
    Giga Death Cross
    Giga Death Cross
    A giant, deadly energy cross that explodes after a short time
    Giga Death Cross
    Plasma Beam Cross
    Plasma Beam Cross
    Four deadly plasma beams in a cross-shape. Look out, they can hurt you as well!
    Plasma Beam Cross
    Dormant Crystal
    Dormant Crystal
    A crystal that explodes when caught in an explosion
    Dormant Crystal
    Lightning Bolt
    Lightning Bolt
    The primordial force of nature
    Lightning Bolt
    Ball Lightning
    Ball Lightning
    Summons three short range electrical orbs
    Ball Lightning
    Blood Mist
    Blood Mist
    A cloud of blood mist
    Blood Mist
    Mist Of Spirits
    Mist Of Spirits
    A cloud of potent alcohol
    Mist Of Spirits
    Slime Mist
    Slime Mist
    A cloud of slimy mist
    Slime Mist
    Toxic Mist
    Toxic Mist
    A cloud of toxic mist
    Toxic Mist
    Flock Of Ducks
    Flock Of Ducks
    Summons a chaotic flock of spicy ducks
    Flock Of Ducks
    Pinpoint Of Light
    Pinpoint Of Light
    An extremely concentrated point of light that explodes after a moment
    Pinpoint Of Light
    Plasma Beam
    Plasma Beam
    An instantaneous, dangerous beam of light
    Plasma Beam
    Plasma Cutter
    Plasma Cutter
    A plasma beam specialized in cutting materials!
    Plasma Cutter
    Summon Omega Sawblade
    Summon Omega Sawblade
    That's a lot of sawblade
    Summon Omega Sawblade
    Spiral Shot
    Spiral Shot
    A mystical whirlwind of magic sparks
    Spiral Shot
    Summon Deercoy
    Summon Deercoy
    Summons a seemingly-innocuous deer
    Summon Deercoy
    Summon Explosive Box
    Summon Explosive Box
    Summons a box of explosive matter
    Summon Explosive Box
    Summon Fish
    Summon Fish
    FISH!
    Summon Fish
    Unstable Crystal
    Unstable Crystal
    A crystal that explodes when someone comes nearby
    Unstable Crystal
    Unstable Crystal With Trigger
    Unstable Crystal With Trigger
    A crystal that explodes and casts another spell when someone comes nearby
    Unstable Crystal With Trigger
    Piercing Shot
    Piercing Shot
    Makes a projectile fly through enemies, but harmful to the caster
    Piercing Shot
    Circle of Fervour
    Circle of Fervour
    A field of berserk magic
    Circle of Fervour
    Circle of Shielding
    Circle of Shielding
    A field of protective magic
    Circle of Shielding
    Circle of Stillness
    Circle of Stillness
    A field of freezing magic
    Circle of Stillness
    Circle of Thunder
    Circle of Thunder
    A field of electrifying magic
    Circle of Thunder
    Circle of Transmogrification
    Circle of Transmogrification
    A field of sheep-like magic
    Circle of Transmogrification
    Circle of Unstable Metamorphosis
    Circle of Unstable Metamorphosis
    A field of transformative magic
    Circle of Unstable Metamorphosis
    Circle of Vigour
    Circle of Vigour
    A field of regenerative magic
    Circle of Vigour
    Rain Cloud
    Rain Cloud
    Creates a watery weather phenomenon
    Rain Cloud
    Oil Cloud
    Oil Cloud
    Creates a rain of oil
    Oil Cloud
    Blood Cloud
    Blood Cloud
    Creates a rain of blood
    Blood Cloud
    Acid Cloud
    Acid Cloud
    Creates a rain of acid
    Acid Cloud
    Thundercloud
    Thundercloud
    Creates a thundercloud
    Thundercloud
    Glittering Field
    Glittering Field
    Small explosions appear randomly over a large area
    Glittering Field
    Meteorisade
    Meteorisade
    "Alea iacta est"
    Meteorisade
    Summon Fly Swarm
    Summon Fly Swarm
    Summons five flies to aid you in battle
    Summon Fly Swarm
    Summon Firebug Swarm
    Summon Firebug Swarm
    Summons four fire bugs to aid you in battle
    Summon Firebug Swarm
    Summon Wasp Swarm
    Summon Wasp Swarm
    Summon six wasps to aid you in battle
    Summon Wasp Swarm
    Summon Friendly Fly
    Summon Friendly Fly
    Summons a friendly fly that attacks your enemies!
    Summon Friendly Fly
    Summon Platform
    Summon Platform
    Summons a shortlived bit of ground
    Summon Platform
    Summon Wall
    Summon Wall
    Summons a shortlived obstacle
    Summon Wall
    Spells that can hit multiple targets multiple times.
    Spells that Penetrate
    Black Hole
    Black Hole
    A slow orb of void that eats through all obstacles
    Black Hole
    Black Hole with Death Trigger
    Black Hole with Death Trigger
    A slow orb of void that eats through all obstacles and casts another spell as it expires
    Black Hole with Death Trigger
    Chain Bolt
    Chain Bolt
    Fires a mysterious bolt that jumps from enemy to enemy
    Chain Bolt
    Holy Lance
    Holy Lance
    A fast-flying, penetrating lance that glows with power
    Holy Lance
    Magic Guard
    Magic Guard
    Four guarding lights rotate around you for a time
    Magic Guard
    Big Magic Guard
    Big Magic Guard
    Eight guarding lights rotate around you for a time
    Big Magic Guard
    Freezing Gaze
    Freezing Gaze
    A heart-freezingly sinister aura
    Freezing Gaze
    Rock
    Rock
    Create a mighty rock out of thin air
    Rock
    Summon Tentacle
    Summon Tentacle
    Calls a terrifying appendage from another dimension
    Summon Tentacle
    Summon Tentacle With Timer
    Summon Tentacle With Timer
    Calls a terrifying appendage from another dimension! Comes with a timer
    Summon Tentacle With Timer
    Return
    Return
    After a period of time, you'll be returned to where you cast this spell
    Return
    White Hole
    White Hole
    An orb of positive energy that destroys everything in its path
    White Hole
    Worm Launcher
    Worm Launcher
    Summons a giant worm to cause havoc for a moment!
    Worm Launcher
    Circle of Buoyancy
    Circle of Buoyancy
    A field of levitative magic
    Circle of Buoyancy
    Circle of Displacement
    Circle of Displacement
    A field of teleportative magic
    Circle of Displacement
    Explosive Detonator
    Explosive Detonator
    All nearby explosive spells cast by you instantly detonate
    Explosive Detonator
    Delayed Spellcast
    Delayed Spellcast
    A static, magical phenomenon that casts 3 extra spells after a short while
    Delayed Spellcast
    Projectile Gravity Field
    Projectile Gravity Field
    Projectiles caught within the field are attracted towards its center
    Projectile Gravity Field
    Projectile Thunder Field
    Projectile Thunder Field
    Projectiles caught within the field transform into blasts of lightning
    Projectile Thunder Field
    Projectile Transmutation Field
    Projectile Transmutation Field
    Projectiles caught within the field transform into harmless critters
    Projectile Transmutation Field
    Omega Black Hole
    Omega Black Hole
    Even light dies eventually...
    Omega Black Hole
    Omega White Hole
    Omega White Hole
    A massive orb of positive energy that destroys everything in its reach
    Omega White Hole
    Vacuum Field
    Vacuum Field
    Sucks nearby projectiles and creatures into the middle of the field instantaneously
    Vacuum Field
    Long-Distance Cast
    Long-Distance Cast
    Casts a spell some distance away from the caster
    Long-Distance Cast
    Teleporting Cast
    Teleporting Cast
    Casts a spell from the closest enemy
    Teleporting Cast
    Warp Cast
    Warp Cast
    Makes a spell immediately jump a long distance, stopped by walls
    Warp Cast
    Spells that can hit multiple targets, but each only once.

Piercing Overview

No Piercing or Penetrating

Piercing-1of3.png

Most projectiles, upon hitting an entity (usually enemies, or things that move, but not terrain), will do damage once and then die. Similarly, upon hitting an entity most 'trigger projectiles' (ones with a Trigger or Timer either naturally or added) release the trigger payload they are carrying once and then die.

One projectile, one target, one payload.

Penetrating

Piercing-2of3.png
Some projectiles have the ability to Penetrate entities - they can still only hit any particular entity once, but do not die on impact remaining able to hit other entities (once each) as well. If the projectile has a trigger payload this is also released once for each entity hit.

One projectile, multiple targets, one payload release each.

Piercing

Piercing-3of3.png
Some Projectiles have the ability to Pierce entities (either naturally, or via the modification of Piercing Shot). These projectiles do not die on impact, but can also keep hitting the same entity while in contact with it. If the projectile has a trigger payload this will be released multiple times while in contact with the same entity.

The projectile can also go on to hit other entities multiple times. This can happen up to 60 times per second (every game 'tick'), though some projectiles have a limit to how often they can hit.

One projectile, multiple targets, multiple payload releases each.

Terrain

Piercing-4of4.png
Piercing and Penetrating projectiles can still lose their trigger payload if they hit terrain. Piercing projectiles (including Penetrating projectiles also marked as Piercing) will not completely die though, even if unable to bounce; they can still hit enemies but will not release their payload.

Spells that pierce by default

While most projectiles can be modified with Piercing Shot, these following spells come with piercing behaviour by default. In addition to saving you the hefty mana cost of the modifier (and avoiding the friendly fire effect, though some have friendly fire by default) this also avoids the 2 frame delay between firing, and Piercing Shot modifying the projectiles.

Kantele - Note A
Kantele - Note A
Music for your ears!
Kantele - Note A
Kantele - Note D
Kantele - Note D
Music for your ears!
Kantele - Note D
Kantele - Note D+
Kantele - Note D+
Music for your ears!
Kantele - Note D+
Kantele - Note E
Kantele - Note E
Music for your ears!
Kantele - Note E
Kantele - Note G
Kantele - Note G
Music for your ears!
Kantele - Note G
Ocarina - Note A
Ocarina - Note A
Music for your ears!
Ocarina - Note A
Ocarina - Note B
Ocarina - Note B
Music for your ears!
Ocarina - Note B
Ocarina - Note C
Ocarina - Note C
Music for your ears!
Ocarina - Note C
Ocarina - Note D
Ocarina - Note D
Music for your ears!
Ocarina - Note D
Ocarina - Note E
Ocarina - Note E
Music for your ears!
Ocarina - Note E
Ocarina - Note F
Ocarina - Note F
Music for your ears!
Ocarina - Note F
Ocarina - Note G+
Ocarina - Note G+
Music for your ears!
Ocarina - Note G+
Ocarina - Note A2
Ocarina - Note A2
Music for your ears!
Ocarina - Note A2
Death Cross
Death Cross
A deadly energy cross that explodes after a short time
Death Cross
Giga Death Cross
Giga Death Cross
A giant, deadly energy cross that explodes after a short time
Giga Death Cross
Plasma Beam Cross
Plasma Beam Cross
Four deadly plasma beams in a cross-shape. Look out, they can hurt you as well!
Plasma Beam Cross
Dormant Crystal
Dormant Crystal
A crystal that explodes when caught in an explosion
Dormant Crystal
Lightning Bolt
Lightning Bolt
The primordial force of nature
Lightning Bolt
Ball Lightning
Ball Lightning
Summons three short range electrical orbs
Ball Lightning
Blood Mist
Blood Mist
A cloud of blood mist
Blood Mist
Mist Of Spirits
Mist Of Spirits
A cloud of potent alcohol
Mist Of Spirits
Slime Mist
Slime Mist
A cloud of slimy mist
Slime Mist
Toxic Mist
Toxic Mist
A cloud of toxic mist
Toxic Mist
Flock Of Ducks
Flock Of Ducks
Summons a chaotic flock of spicy ducks
Flock Of Ducks
Pinpoint Of Light
Pinpoint Of Light
An extremely concentrated point of light that explodes after a moment
Pinpoint Of Light
Plasma Beam
Plasma Beam
An instantaneous, dangerous beam of light
Plasma Beam
Plasma Cutter
Plasma Cutter
A plasma beam specialized in cutting materials!
Plasma Cutter
Summon Omega Sawblade
Summon Omega Sawblade
That's a lot of sawblade
Summon Omega Sawblade
Spiral Shot
Spiral Shot
A mystical whirlwind of magic sparks
Spiral Shot
Summon Deercoy
Summon Deercoy
Summons a seemingly-innocuous deer
Summon Deercoy
Summon Explosive Box
Summon Explosive Box
Summons a box of explosive matter
Summon Explosive Box
Summon Fish
Summon Fish
FISH!
Summon Fish
Unstable Crystal
Unstable Crystal
A crystal that explodes when someone comes nearby
Unstable Crystal
Unstable Crystal With Trigger
Unstable Crystal With Trigger
A crystal that explodes and casts another spell when someone comes nearby
Unstable Crystal With Trigger
Circle of Fervour
Circle of Fervour
A field of berserk magic
Circle of Fervour
Circle of Shielding
Circle of Shielding
A field of protective magic
Circle of Shielding
Circle of Stillness
Circle of Stillness
A field of freezing magic
Circle of Stillness
Circle of Thunder
Circle of Thunder
A field of electrifying magic
Circle of Thunder
Circle of Transmogrification
Circle of Transmogrification
A field of sheep-like magic
Circle of Transmogrification
Circle of Unstable Metamorphosis
Circle of Unstable Metamorphosis
A field of transformative magic
Circle of Unstable Metamorphosis
Circle of Vigour
Circle of Vigour
A field of regenerative magic
Circle of Vigour
Rain Cloud
Rain Cloud
Creates a watery weather phenomenon
Rain Cloud
Oil Cloud
Oil Cloud
Creates a rain of oil
Oil Cloud
Blood Cloud
Blood Cloud
Creates a rain of blood
Blood Cloud
Acid Cloud
Acid Cloud
Creates a rain of acid
Acid Cloud
Thundercloud
Thundercloud
Creates a thundercloud
Thundercloud
Glittering Field
Glittering Field
Small explosions appear randomly over a large area
Glittering Field
Meteorisade
Meteorisade
"Alea iacta est"
Meteorisade
Summon Fly Swarm
Summon Fly Swarm
Summons five flies to aid you in battle
Summon Fly Swarm
Summon Firebug Swarm
Summon Firebug Swarm
Summons four fire bugs to aid you in battle
Summon Firebug Swarm
Summon Wasp Swarm
Summon Wasp Swarm
Summon six wasps to aid you in battle
Summon Wasp Swarm
Summon Friendly Fly
Summon Friendly Fly
Summons a friendly fly that attacks your enemies!
Summon Friendly Fly
Summon Platform
Summon Platform
Summons a shortlived bit of ground
Summon Platform
Summon Wall
Summon Wall
Summons a shortlived obstacle
Summon Wall


Spells that penetrate by default


There is no modifier that adds this behaviour. The following spells have this property by default. Note that most of the field spells actually act like piercing at their central pixel, but their larger (square) collision areas have penetrating-like limits, hitting each entity only once or at a lower frequency (due to the interaction of GameAreaEffectComponent and ProjectileComponent).

Black Hole
Black Hole
A slow orb of void that eats through all obstacles
Black Hole
Black Hole with Death Trigger
Black Hole with Death Trigger
A slow orb of void that eats through all obstacles and casts another spell as it expires
Black Hole with Death Trigger
Chain Bolt
Chain Bolt
Fires a mysterious bolt that jumps from enemy to enemy
Chain Bolt
Holy Lance
Holy Lance
A fast-flying, penetrating lance that glows with power
Holy Lance
Magic Guard
Magic Guard
Four guarding lights rotate around you for a time
Magic Guard
Big Magic Guard
Big Magic Guard
Eight guarding lights rotate around you for a time
Big Magic Guard
Freezing Gaze
Freezing Gaze
A heart-freezingly sinister aura
Freezing Gaze
Rock
Rock
Create a mighty rock out of thin air
Rock
Summon Tentacle
Summon Tentacle
Calls a terrifying appendage from another dimension
Summon Tentacle
Summon Tentacle With Timer
Summon Tentacle With Timer
Calls a terrifying appendage from another dimension! Comes with a timer
Summon Tentacle With Timer
Return
Return
After a period of time, you'll be returned to where you cast this spell
Return
White Hole
White Hole
An orb of positive energy that destroys everything in its path
White Hole
Worm Launcher
Worm Launcher
Summons a giant worm to cause havoc for a moment!
Worm Launcher
Circle of Buoyancy
Circle of Buoyancy
A field of levitative magic
Circle of Buoyancy
Circle of Displacement
Circle of Displacement
A field of teleportative magic
Circle of Displacement
Explosive Detonator
Explosive Detonator
All nearby explosive spells cast by you instantly detonate
Explosive Detonator
Delayed Spellcast
Delayed Spellcast
A static, magical phenomenon that casts 3 extra spells after a short while
Delayed Spellcast
Projectile Gravity Field
Projectile Gravity Field
Projectiles caught within the field are attracted towards its center
Projectile Gravity Field
Projectile Thunder Field
Projectile Thunder Field
Projectiles caught within the field transform into blasts of lightning
Projectile Thunder Field
Projectile Transmutation Field
Projectile Transmutation Field
Projectiles caught within the field transform into harmless critters
Projectile Transmutation Field
Omega Black Hole
Omega Black Hole
Even light dies eventually...
Omega Black Hole
Omega White Hole
Omega White Hole
A massive orb of positive energy that destroys everything in its reach
Omega White Hole
Vacuum Field
Vacuum Field
Sucks nearby projectiles and creatures into the middle of the field instantaneously
Vacuum Field
Long-Distance Cast
Long-Distance Cast
Casts a spell some distance away from the caster
Long-Distance Cast
Teleporting Cast
Teleporting Cast
Casts a spell from the closest enemy
Teleporting Cast
Warp Cast
Warp Cast
Makes a spell immediately jump a long distance, stopped by walls
Warp Cast


Technical Info

Penetration & Piercing - Config Flags

Penetration & piercing behaviours are controlled by two configuration flags.

penetrate_entities on_collision_die Effect
No Yes Can hit once Dies on bounceless collision with terrain
No No Piercing Can hit multiple entities, each one multiple times Survives bounceless collisions with terrain
Yes Yes Penetrating Can hit multiple entities, but only once per entity Dies on bounceless collision with terrain
Yes No Survives bounceless collisions with terrain