Graham's Things currently adds 83 new spells, most of which can be found in Holy Mountains or on wands along the main path. The Toggler requirement spells and the associated Togglers, however, are much more rare, and are more commonly found in The Work.
Projectile and Static Projectile
A stationary blue orb that grows over time
A stationary blue orb that casts another spell after some time
A magical bolt that jumps you a short distance forward, though it may make the user queasy...
A weak but enchanting sparkling projectile?
An uncoordinated burst of elemental bubbles
A strange bolt that dislikes walls and purity
An ethereal magical arrow that stings
An ethereal magic arrow that casts another spell upon enemy collision
An ethereal magical arrow that casts another spell after a timer runs out
A prickly chunk of arrows
A colorful bouncing orb filled with a mysterious fluid
A burst of projectiles that silence
A one-way portal from a sinister place
A shimmering, weightless, and bouncy projectile
Shock Dart
An electric dart that homes towards enemies linearly
A painful blood-boiling spray
Toss a volatile explosive barrel at your enemies!
A holy bullet that applies a weakness to hit entities. Careful, it may backfire!
Rollout
A powerful stone ball that carries you inside of it
Will-o-Wisp
A harmless homing projectile that inflicts a burn
A prickly projectile that brambles enemies in place
A prickly projectile that casts another spell upon collision
An entirely invisible projectile
Summon Shield Drone
A clumsy drone that follows you and blocks projectiles
Summon Attack Drone
A clumsy drone that follows you and attacks enemies
Summon Support Drone
A clumsy drone that follows you and helps allies
Toxic Flask
A lobbed flask that consumes added damage to grow its gas cloud
Panic Bomb
A hefty bomb that only detonates once you leave its explosion radius
Creates a chilly cloud that flings projectile ice
Circle of Translocation
A field of phasing magic
Projectile Modifiers
A projectile will transmute nearby fire into water
Greatly decreases a projectile's chance to crit, but increases its damage
A projectile will rot and age nearby materials
Adds a small amount of many damage types to a projectile
Reduces the time between spellcasts and restores a bit of mana
Mana Heartbreak
Instantly adds 240 mana to the wand, but temporarily decreases its max mana by 60
Makes four Ominous Orbs rotate around a projectile
A damaging beam will stretch between you and a projectile
A projectile has no initial velocity, and is not affected by gravity
Applies an aura to an enemy that drains its health to protect nearby creatures
Any powders in a projectile's range will evaporate into an ominous poison gas
Gives a projectile a vibrant golden trail
Dive-bomb
A projectile will swiftly fall if there are any enemies below it
Mix-up
Decreases recharge time if the wand has more projectiles than modifiers; otherwise, increases crit chance
Intensify
A projectile will create twice as much material from trails and other effects
Critical on toxic
Makes a projectile always do a critical hit on enemies stained with toxic sludge
Material
Transmute drops of cleansing liquid from nothing
Transmute drops of disgusting sludge from nothing
An expanding circle of satisfying mist
An expanding circle of violent mist
Transmutes everything in a short radius into ice, including walls, creatures... and you
Passive
A reliable upward shield that protects you from bullets
A reliable upward? shield that protects you from bullets
Applies a lightweight version of Attract Gold to your wand
Applies a lightweight version of Dissolve Powders to your wand
Applies a lightweight version of Electricity to your wand
Applies a lightweight version of Freeze Field to your wand
Applies a lightweight version of Heat Wave to your wand
Applies a lightweight version of Midas Meat to your wand
Applies a lightweight version of No More Knockback to your wand
Your wand constantly emits a stream of blood
Vibrant Bulb
Increases your movement speed if this wand's mana is at max
Dim Bulb
Increases your movement speed if this wand's mana is not at max
Active Passives
This wand regenerates mana 10% faster for every passive spell on this wand
Segmented Shield
An energy shield made of eight different segments
Alt Fire Toggler
When you right click, switches any toggle Requirement spells between the red and blue state
Alt Fire Toggler
When you right click, switches any toggle Requirement spells between the green and yellow state
Alt Fire Toggle Disabler
When you right click, disables all toggle requirement spells until another toggler is cast
Utility and Other
Creates a nice cup of coffee for you!
Switches any toggle Requirement spells between the red and blue state
Switches any toggle Requirement spells between the green and yellow state
Disables all toggle requirement spells until another toggler is cast
Skips the next spell if the toggler's value is not set to red
Skips the next spell if the toggler's value is not set to blue
Skips the next spell if the toggler's value is not set to green
Skips the next spell if the toggler's value is not set to yellow
Creates a harmless orb that boosts you after some time
Generate an elemental stone in exchange for 20% of your max HP (must have 200 or more)
Foam Armor
Gives you temporary foam armor that protects from fire and sludge