Grab Bag

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Grab Bag is a projectile modifier that trades Projectile damage for +8 damage in the form of other damage types - namely, +1 melee, electric, fire, explosion, ice, slice, curse, and drill damage.

Tips

  • Despite Grab Bag adding both Electric and Ice damage to a projectile, it will only cause an electrical stun when hitting an enemy, without freezing them.
    • Like Electric Charge, this spell will spark in water after a moment spent submerged. Be wary, if not immune to electricity, of taking a bath with this spell.
  • The added melee damage can be used with Freeze Charge to create a devastating freeze-melee combo that will deal significant damage to all enemies that are susceptible to both melee damage and being frozen.
  • This is one of three spells that can deal Drill damage (the other two being Digging Bolt and Digging Blast; though, Digging Blast is incapable of hitting enemies).