Guardian Angel
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Guardian Angel is a projectile modifier that causes projectiles to apply the Guardian debuff to enemies (or the player) when hit. Affected entities will lose 3.6 HP + 3% of their maximum HP per second, and will apply Protection from all to all entities within a 50 pixel radius, excluding itself. The effect lasts 20 seconds, or until the affected entity dies, whichever comes first.
Tips
- If two enemies (or the player and an enemy) with Guardian applied are close enough to each other, they both will be immortal until they move farther apart or one of their effects end.
- On longer runs, Guardian Angel's effect can be exceedingly dangerous to the player. No matter how much HP you have, it will drain your HP at a constant rate.
- The damage type dealt by Guardian Angel is Curse. It's recommended to possess Stainless Armour and Ambrosia in case of an emergency.
- Enemies or bosses that are immune to a Necrobot's revival effect will also be immune to the Guardian effect.
- Toveri will always be vulnerable to Guardian Angel, making it a reliable tool for killing it, no matter how many Horror Monsters have been killed.
Trivia
- Being killed by Guardian Angel will display the cause of death as "Martyr".