Toggler

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The Togglers are a series of 3 spells that modify the way that the Toggle requirement spells behave.

The Requirement - Toggle spells are a series of 4 spells that depend on the state of the Toggler spells.

Initially, both the red/blue and green/yellow variables begin as null, meaning all Toggle requirement spells will always skip the next spell. The Toggle Disabler spell also sets both toggler variables to null at any time. The Toggler utility spells toggle their respective variable on or off.

Essentially:

  • Mod GT-IfRed.png Requirement - Toggle (Red) requires the red/blue variable to be set to red (0)
  • Mod GT-IfBlue.png Requirement - Toggle (Blue) requires the red/blue variable to be set to blue (1)
  • Mod GT-IfGreen.png Requirement - Toggle (Green) requires the green/yellow variable to be set to green (0)
  • Mod GT-IfYellow.png Requirement - Toggle (Yellow) requires the green/yellow variable to be set to yellow (1)
  • Mod GT-Toggler.png Toggler (Red/Blue) sets the red/blue variable to red if it is set to blue (or null), or blue if it is set to red
  • Mod GT-Toggler2.png Toggler (Green/Yellow) sets the green/yellow variable to green if it is set to yellow (or null), or yellow if it is set to green
  • Mod GT-Toggledisabler.png Toggle Disabler sets both toggle variables to null. Restarting the game also sets both toggler variables to null.

Tips

  • The toggler spells can be used to essentially split your wands in two, with the help of an Requirement - Otherwise. If one wand has nothing but a Mod GT-Toggler.png Toggler on it, the remaining three wands can be split in two using a Mod GT-IfRed.png Requirement - Toggle to give each wand two different functions.
  • Putting two opposing Toggle requirement spells Mod GT-IfRed.pngMod GT-IfBlue.png next to each other on a wand along with Requirement - Endpoint can stop an entire wand's spells from being cast (along with something to consume draw to prevent wrapping).
  • The Experimental Wand (Toggler) always spawns with several Toggler spells.