Red Hands
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Red Hands is a spell that summons three red hands with a large spread. They move at a constant speed but stop and speed up towards enemies once in a small radius, similar to a short-range Accelerative Homing. They have a 50% base chance to critical hit on enemies.
Tips
- Homing-type modifiers generally have no notable effect on the hands, outside of their typical properties and slightly expanding the radius at which the hands home.
- A cheap alternative to most benefits provided by these modifiers is Reduce Spread, as it can simply be aimed more accurately to allow the innate homing to come into effect.
- Accelerating Shot mitigates the amount of time that the hands stop just before homing.
- The low base damage of this spell is offset somewhat by its 50% crititcal chance, causing it to do much more damage on average.
- Red Hands synergizes extremely well with Piercing Shot due to the hands' high crit chance.
- Increase Lifetime is also helpful, as the lifetime of the hands is relatively short.
Trivia
- Visually, this spell is a reference to a symbolic plot element of the same name from the game Omori.