Modding: List of all tags

From Noita Wiki
Jump to navigation Jump to search
Modding Navigation
Fundamentals
BasicsData.wakGetting startedLua ScriptingUseful Tools
Guides
AudioEnemiesEnvironments (Fog of War) • Image EmittersMaterialsPerksSpecial BehaviorsSpellsSpritesheetsSteam WorkshopUsing CMake
Components/Entities
Component DocumentationEnumsList of all tagsSpecial TagsTags SystemUpdate Order
Lua Scripting
Lua APIUtility Scripts
Other Information
Enemy Information TableMagic NumbersSound EventsSpell IDsPerk IDsMaterial IDs

Component tags

activate
aiming_reticle
air
angry_ghost_cooldown
angry_ghost_projectile_memory
area_damage
autoaim_fx
belt_root
blit_target
boss_robot_spell_eater
boss_wizard_laser_multiply
boss_wizard_mode
boss_wizard_state
building
buildup_particles
cape_root
cell_eater
character
charge_indicator
chest_disable
chest_enable
counter
crouch_sensor
crouched
curse
curse_cloud_script
death_reward
disabled
disabled_at_start
disabled_by_liquid
driver
driverless
duck_timer
earth
earth_disable
effect_curse_damage
effect_curse_lifetime
effect_curse_wither_type
effect_protection
effect_protection_all
effect_resistance
effect_worm
effect_worm_attractor
effect_worm_detractor
electricity_effect
enable_when_player_seen
enabled_at_start
enabled_by_liquid
enabled_by_meditation
enabled_by_meditation_early
enabled_by_script
enabled_in_hand
enabled_in_inventory
enabled_in_world
enabled_on_throw
enabled_while_shielding
end
evil_eye_in_hand
eyespot_object
fart
fire
fire_disable
first
flying_energy_bar
fungal_disease
fx
ghost_id
grow
gun
hand
hand_hotspot
hand_l
head
health_bar
health_bar_back
helmet
hitbox_default
hitbox_weak_spot
homing_projectile
homunculus_type
hpcrystal_effect
hungry_ghost_cooldown
igniter
ingestion
invincible
item
item_bg
item_identified
item_identified__LEGACY
item_locked
item_unidentified
item_unlocked
jetpack
kick_count
kick_pos
laser_fx
laser_sight
laser_status
laser_toggle
lukki_disable
lukki_enable
lurker_data
lurkershot_id
magic_eye
magic_eye_check
mana_bar
melee_buildup_particles
modulate_radius
necrobot_entity_file
no_gold_drop
no_hitbox
not_enabled_in_wand
orb_discovered
orb_picked
orb_undiscovered
orbit_projectile_speed
orbit_projectile_type
particles_a
particles_b
particles_c
pata_active
pata_inactive
pata_times_shot
perk_component
perk_reroll_disable
pingpong_path
player_amulet
player_amulet_gem
player_hat
player_hat2
player_hat2_shadow
polyp_homing
protection_all_short
reload_bar
right_arm_root
risky_critical
sacred_barrel
second
shield
shield_hit
shield_ring
shoot_pos
shop_cost
smoke
sound_air_whoosh
sound_damage_curse
sound_digger
sound_jetpack
sound_pick_gold_sand
sound_prebattle_tinkering
sound_spray
sound_suffocating
sound_telekinesis_hold
sound_telekinesis_move
sound_underwater
spray_pos
sunbaby_essences_list
sunbaby_sprite
sunbaby_stage_1
sunbaby_stage_2
sunegg_kills
teleport_closer
teleportitis_dodge_vfx
testcheck
theta
turret_rotate_sound
ui
vacuum_powder_helper
water
with_item
wizard_orb_id
worm_shot_homing

Entity tags

acid
alchemist_key
all_spells_base
all_spells_loader
all_spells_part
altar_collapse
altar_torch
angry_ghost
arm_fx
attack_foot_walker
beam_from_sky
big_explosion
big_friend
black_hole
black_hole_giga
boss
boss_alchemist
boss_centipede
boss_centipede_minion
boss_dragon
boss_ghost_helper
boss_ghost_lasers
boss_wizard
boss_wizard_laser
brimstone
broken_wand
building
bunker_check
card_action
card_summon_portal_broken
chest
controls_f
controls_i
controls_inventory
controls_mouse
controls_wasd
convert_radioactive_with_delay
coop_respawn
cube_fx
curse_NOT
curse_cloud
darksunrock
death_cross
death_ghost
debug_menu
destruction_target
disc_bullet
disc_bullet_big
drill_laser
drillable
drone
drone_lasership
effect_CURSE
effect_protection
effect_resistance
effect_worm
effect_worm_attractor
effect_worm_detractor
effectable_prop
egg_item
ending_mechanism
ending_sampo_spot_mountain
ending_sampo_spot_underground
enemy
energy_shield
essence
essence_effect
evil_eye
fireball
firemage
first_wand
flying
foot
forge_item_convert
forgeable
forged_tablet
fungitrap_02
fungus_tiny_bad
fx
gate_monster
ghostly_ghost
glue
glue_NOT
glue_anchor
gold_nugget
gourd
gravity_field_reverse
greed_crystal
greed_curse
greed_curse_ghost
greed_ghost_portal
guardian_spawn_pos
heal_ghost_event
healer
helpless_animal
hiteffect_enabled
hittable
homing_target
homunculus
hourglass_blood
hourglass_entity
hourglass_teleport
house
human
hungry_ghost
hut_check
item
item_perk
item_physics
item_pickup
item_shop
kickable
laser
leggy_foot_walker
levitation
lukki
magic_eye_platform
magic_eye_platform_child
meditation_cube_effect
megalaser_beam
miniboss
monk_hand
moon_altar
moon_energy
mortal
music_energy_000
music_energy_000_near
music_energy_050
music_energy_100
music_energy_100_near
musicmachine
musicmachine1
musicmachine2
musicmachine3
musicmachine4
necrobot_NOT
necromancer_shop
necromancer_super
nest
neutralizer_target
normal_tablet
nuke
nuke_giga
orbit_laser
orbit_projectile
peasant
perk
perk_fungus_tiny
perk_icon_enemy
perk_reroll_machine
personal_laser
pipe_bomb
pitcheck_b
pixelsprite
plague_rat
player_arm_r
player_projectile
player_unit
polymorphable_NOT
poopstone
poopstone_immunity
potion
predator
prey
projectile
projectile_commander
projectile_heal
projectile_item
projectile_lightning
projectile_not
projectile_player
projectile_slow_field
prop
prop_physics
protection
racing_cart
racing_checkpoint
racing_stopwatch
rat
reference
resist_repulsion
robot
rocket
root
sacred_wand
sampo_or_boss
scroll
sea_of_lava
seed_a
seed_a_process
seed_b
seed_c
seed_d
seed_e
seed_f
sentry_target
shaman
sheep
shield_entity
shield_ghost_event
shieldshot
shop
slimeshooter_boss_limbs
small_friend
spawned_energy_shield
spell
spiral_part
stable_portal
statue_hand
statue_hand_1
statue_hand_2
statue_hand_3
stonestone
summon_player
summon_portal_target
sunrock
tablet
teleport_bunker
teleport_projectile_closer
teleportable
teleportable_NOT
teleportitis_dodge
temple_areachecker
temple_door
this_is_sampo
thundermage
thunderstone
tiny_ghost
tiny_ghost_event
tiny_ghost_spawned
torch
touchmagic_immunity
trailer
transmutation
tripping_extreme
vault_lab_puzzle
vegetation
victoryroom_ambience
vine
wand
wand_experimental
wand_ghost
wand_good
wand_trap
waterstone
wizard_orb_death
workshop
workshop_aabb
workshop_collapse
workshop_exit
workshop_reference
workshop_show_hint
workshop_spell_visualizer
workshop_spell_visualizer_tile
workshop_untouched
worm
worm_crystal
zombie

Material tags

acid
alchemy
blood
box2d
burnable
burnable_fast
cold
corrodible
earth
evaporable
evaporable_by_fire
evaporable_custom
evaporable_fast
fire
fire_lava
fire_strong
food
freezable
frozen
fungus
gas
gold
grows_fungus
grows_grass
hax
hot
ice
impure
indestructible
lava
liquid
liquid_common
magic_faster
magic_liquid
magic_polymorph
matter_eater_ignore_list
meat
meltable
meltable_by_fire
meltable_metal
meltable_metal_generic
meltable_to_acid
meltable_to_blood
meltable_to_cold
meltable_to_lava
meltable_to_lava_fast
meltable_to_poison
meltable_to_radioactive
meltable_to_slime
meltable_to_water
molten
molten_metal
plant
radioactive
regenerative
regenerative_gas
requires_air
rust
rust_box2d
rust_oxide
sand_ground
sand_metal
sand_other
slime
snow
solid
soluble
static
sunbaby_ignore_list
vapour
water