Greater Water Mage

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Greater Water Mages (in-game name Suur-Vesimagi) are giant mages of water capable of firing off a barrage of Suffocating Pylons or a mortar-like bomb which inflicts Effect abyssal hex.png Abyssal Hex for 10 seconds on contact.

Behavior

Unlike their smaller counterparts, Greater Water Mages typically aggressively leap towards the player while firing out a barrage of 5 Suffocating Pylons.

These projectiles will rapidly decelerate and remain stationary for an extended period of time, creating a field around them which applies the Effect suffocating.png Suffocating status effect as a stain to anything which gets close, they can also explode on contact.

Additionally if the player strays too far away they can attack by firing out an Abyssal Bomb, which will inflict the player along with any nearby entities with the Effect abyssal hex.png Abyssal Hex status effect for 10 seconds.

Combat Tips

  • As the suffocation effect they apply is a stain, it can easily be washed off with any other material from your flask.
  • If the player Fungal Shifts Suffocatium out of the world, their pylon's suffocating aura will be replaced with the shifted liquid.
    • For example, if Suffocatium was replaced with Healthium, Greater Water Mages would provide an endless source of the Effect hp regeneration.png Regeneration status, albeit a lot more dangerously than their weaker counterparts.
  • Like other water elementals, they take severe damage when submerged in Concentrated Mana.
  • The Breathless perk provides immunity to the suffocating status they cause.
  • While water is typically useful for removing the Suffocating stain, another material such as blood may be preferable to minimize damage from the Abyssal Hex status should you be afflicted by it.