Template:Infobox enemy

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This template defines the table "Enemies". View table.

See also: Enemies and Category:Enemies and Template:EnemyQuery

Example

{{Infobox enemy
| tab                     = Sauvojen
| name                    = Sauvojen Tuntija
| alias                   = Connoisseur of Wands
| image                   = Sauvojen Tuntija.PNG
| icon                    = Monster_boss_pit.png
| id                      = boss_limbs
| faction                 = boss_limbs
| health                  = {{hp|800|Pit}}, {{hp|1200|Somewhere Else}}
| crit resist             = 1.0
| attackProjectile        = Poly shot <br/> Blinding shot <br/> Teleporting Shot <br/> Silencing shot
| attackMelee             =
| attackSpecial           =
| blood fluid             = [[Materials|Green Slime]]
| corpse material         = [[Materials|Green Slimy Meat]]
| drops on death          =
[[Matosade]], [[Meteorisade]], [[Extra Max Health]], [[Full Health Regeneration]], Mid-Tier [[Wand]]
| immunities              = freeze, melee, explosion, fire, electricity, radioactivity, suffocation, touch-spell, physics, polymorph, projectile, glue, necro
| spawn location          = Lava Lake, Magical Temple
| ngplus spawn location   = Lake, Lava Lake, Magical Temple
| ngplus2 spawn location  = Lake, Lava Lake, Magical Temple
| ngplus3 spawn location  = Lake, Lava Lake, Magical Temple
| damage mult melee       = 
| damage mult slice       =
| damage mult projectile  = 0.3
| damage mult explosion   = 0.3
| damage mult electricity = 0.3
| damage mult fire        = 0.3
| damage mult ice         = 0.3
| damage mult drill       = 0
| damage mult radioactive =
| traits                  = Damage immunity for 40 frames after taking direct damage.

| tab2                   = Hiiden
| name2                  = Hiidenkivi
| alias2                 = Rock Giant
| icon2                  = Monster_Giant.png 
| image2                 = Monster giant full.png
| health2                = 150
| attackProjectile2      = [[ Lohkare | Rock Spirits ]]
| attackMelee2           =
| attackSpecial2         =
| drops on death2        = {{goldDrop|hp=150}}
| spawn location2        = Snowy Depths
| damage mult explosion2 = 0.2
| damage mult fire2      = 0.0
| damage mult ice2       = -1.0
| damage mult drill2     = 0.7
}}

Usage

{{Infobox enemy
| modName                 = // Name of the mod the enemy is from. Always provide this for modded enemies, and never provide this for vanilla enemies.
| tab                     = // Name for the tab (hidden if there's only one tab)
| name                    = // Enemy Name (Finnish) 
| alias                   = // Enemy Name (English) and/or aliases 
| image                   = 
| icon                    = 
| id                      = 
| faction                 = 
| category                = 
| health                  = // leave blank if not known
| crit resist             = 
| attackProjectile        = 
| attackMelee             = 
| attackSpecial           =
| blood fluid             = 
| corpse material         = 
| drops on death          = // gold and/or items dropped when killed, comma-separated values 
| spawn location          = // comma-separated list of spawn locations/biomes as bare strings
| ngplus spawn location   = // comma-separated list of spawn locations/biomes in NG+ as bare strings
| ngplus2 spawn location  = // comma-separated list of spawn locations/biomes in NG++ as bare strings
| ngplus2 spawn location  = // comma-separated list of spawn locations/biomes in NG+++ as bare strings
| immunities              = // comma-separated; one or more of: freeze, melee, explosion, fire, electricity, radioactivity, suffocation, touch-spell, physics, polymorph, projectile, glue, necro, shock, freezestun, venom
| damage mult melee       = 
| damage mult projectile  = 
| damage mult slice       = 
| damage mult explosion   = 
| damage mult electricity = 
| damage mult fire        = 
| damage mult ice         = 
| damage mult drill       = 
| damage mult radioactive = 
| damage mult holy        = 
| traits                  = 
| chaos polymorph         = 
| unstable polymorph      = 
}}

Note: This infobox supports up to 4 tabs; simply copy the above parameters and append 2, 3, or 4 to each parameter name to populate additional tabs (see the examples section).

Parameters

Modular infobox for enemies

Template parameters

This template prefers block formatting of parameters.

ParameterDescriptionTypeStatus
tabtab

The text to display for this tab, hidden if there is only one tab

Example
ShortName
Stringsuggested
namename

The Finnish in-game enemy name

Example
Example Enemy
Stringrequired
imageimage

The enemy sprite filename

Example
Monster_boss_alchemist.png
Stringsuggested
iconicon

The enemy icon filename

Example
Monster_Boss_centipede.png
Stringsuggested
idid

The internal ID of the enemy

Example
longlegs
Stringsuggested
factionfaction

The faction the enemy belongs to

Example
hiisi
Stringsuggested
categorycategory

The group that the creature will be categorized into

Example
Masters
Stringsuggested
aliasalias alt name

English-translated enemy name

Example
Connoisseur of Wands
Stringsuggested
healthhealth hp

Maximum health value for the enemy

Default
???
Example
120
Numbersuggested
crit resistcrit resist

Amount of critical hit resistance the enemy has

Default
0
Example
0.5
Numbersuggested
attackProjectileattackProjectile

Projectile attack of this enemy

Example
Green orb - 20 projectile damage, 5 explosion damage
Stringsuggested
attackMeleeattackMelee

Melee attack of this enemy

Example
Kick - 10 melee damage
Stringsuggested
attackSpecialattackSpecial

Special attack of this enemy (not via a Projectile or Melee)

Example
Stringsuggested
blood fluidblood fluid bleeds

The material the enemy bleeds when struck.

Example
Blood
Page namesuggested
corpse materialcorpse material corpse

The material the enemy's corpse is made of after it dies.

Example
Meat
Page namesuggested
drops on deathdrops on death drops loot

Items dropped when the enemy dies.

Example
Example Spell, Level 5 Wand
Stringsuggested
spawn locationspawn location spawn locations

The biome(s) where the enemy spawns in-game.

Example
Coal Pits
Page namesuggested
ngplus spawn locationngplus spawn location

The biome(s) where the enemy spawns in-game after NG+.

Example
Coal Pits
Page namesuggested
ngplus2 spawn locationngplus2 spawn location

The biome(s) where the enemy spawns in-game after NG++.

Example
Coal Pits
Page namesuggested
ngplus3 spawn locationngplus3 spawn location

The biome(s) where the enemy spawns in-game after NG+++.

Example
Coal Pits
Page namesuggested
immunitiesimmunities

Comma-separated; one or more of: freeze, melee, explosion, fire, electricity, radioactivity, suffocation, touch-spell, physics, polymorph, projectile, glue, necro, shock, freezestun, venom

Example
physics, fire
Stringoptional
damage mult projectiledamage mult projectile projectile damage projectile dmg

Damage multiplier for projectile damage.

Example
1.0
Stringsuggested
damage mult drilldamage mult drill drill damage drill dmg

Damage multiplier for drill damage.

Example
0.3
Stringsuggested
damage mult icedamage mult ice freeze damage freeze dmg damage mult freeze ice damage ice dmg

Damage multiplier for freezing damage.

Example
0.8
Stringsuggested
damage mult firedamage mult fire fire damage fire dmg

Damage multiplier for fire damage.

Example
1.0
Stringsuggested
damage mult electricitydamage mult electricity electricity damage electricity dmg

Damage multiplier for electrical damage.

Example
1.5
Stringsuggested
damage mult explosiondamage mult explosion explosion damage explosion dmg

Damage multiplier for explosion damage.

Example
0.4
Stringsuggested
damage mult slicedamage mult slice slice damage slice dmg

Damage multiplier for slice damage.

Example
1.0
Stringsuggested
damage mult meleedamage mult melee melee damage melee dmg

Damage multiplier for melee damage.

Example
0.5
Stringsuggested
damage mult radioactivedamage mult radioactive radioactive damage radioactive dmg

The damage multiplier for radioactive (toxic) damage.

Example
0
Stringsuggested
damage mult holydamage mult holy holy damage

Damage multiplier for holy damage.

Example
1.0
Stringsuggested
traitstraits powers abilities vulnerabilities

Any unusual defenses, weaknesses or attributes the enemy may have (e.g., material vulnerabilities, gravity field, thunder field).

Example
Permanent [[Personal Gravity Field]].
Contentoptional
chaos polymorphchaos polymorph

Whether this enemy is in the Chaos Polymorph pool.

Example
1
Booleanoptional
unstable polymorphunstable polymorph

Whether this enemy is in the Unstable Polymorph pool.

Example
1
Booleanoptional
Mod NamemodName

The name of the mod this enemy is from. Don't use this parameter for vanilla enemies. Enemies with a modName will be added to different categories based on the mod, and will not be added to the Cargo data tables.

Stringsuggested