Wandering Eyes

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Wandering Eyes is a passive Perk that grants the player three orbiting eyes. Whenever an eye takes damage, it retaliates with 1.5x Curse damage against the enemy that attacked it. When an eye drops below 1 health, it "dies" and cannot block bullets. Eyes can be revived by picking up any Full Health Regeneration. Additionally, eyes will regenerate 30% of their max HP per minute, if not dead.

Notes

  • The player will gain 4 frames of complete damage immunity whenever one of the eyes takes damage.
  • Eyes typically can't collide with their owner's projectiles. However, Berserkium, Piercing Shot, or any other self-damage methods will work on the eyes.
    • The eyes will not take damage when hit by their owner's projectiles.
  • Healing Bolt and Circle of Vigour can heal the eyes, if they are not dead. The regeneration effect of Circle of Vigour cannot affect the eyes, however.
  • Picking up a Full Health Regeneration will, along with fully healing the eyes, increase the max HP of all eyes by 10%.
    • This only applies to eyes the player currently has. New eyes will not inherit the max HP increase.
    • Eyes' maximum HP are capped at 5,000 each.
  • Taking another copy of Wandering Eyes will add 1 more eye to the circle.