Talk:TNT

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Releases plant material?

I was reading the page for Arrow and saw that that spell releases plant material on impact, which spawns plants around. Doesn't TNT do this too? I want some input just in case I'm wrong before updating the page. Thanks! --MatthewJenkins02 (talk) 21:29, 9 January 2024 (UTC)

Looks like it. This is done when the projectile is destroyed with on_death_gfx_leave_sprite enabled on the ProjectileComponent.
All these projectiles should be capable of doing this, although other properties of the projectile maybe interfere with or destroy the particle/sprite:
  • data/entities/misc/orbit_discs_disc.xml
  • data/entities/misc/perks/spore_pod_spike.xml
  • data/entities/projectiles/arrow.xml
  • data/entities/projectiles/deck/arrow.xml
  • data/entities/projectiles/deck/disc_bullet.xml
  • data/entities/projectiles/deck/disc_bullet_big.xml
  • data/entities/projectiles/deck/disc_bullet_bigger.xml
  • data/entities/projectiles/deck/spore_pod_spike.xml
  • data/entities/projectiles/bomb.xml
  • data/entities/projectiles/bomb_holy.xml
  • data/entities/projectiles/bomb_holy_giga.xml
  • data/entities/projectiles/bomb_small.xml
  • data/entities/projectiles/deck/glitter_bomb.xml
  • data/entities/projectiles/deck/tnt.xml
  • data/entities/projectiles/deck/tntbox.xml
  • data/entities/projectiles/deck/tntbox_big.xml
  • data/entities/projectiles/glitter_bomb.xml
  • data/entities/projectiles/propane_tank.xml
  • data/entities/projectiles/tnt.xml
  • data/entities/projectiles/tnt_hell.xml
DexterCD (talk) 11:44, 10 January 2024 (UTC)