Repossession
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Repossession is a passive Perk that causes enemy projectiles to become transparent and harmless when the enemy that fired them dies.
Notes
- Repossession does not work on enemies whose deaths are trick kills.
- Projectiles affected by Repossession will not create any material upon expiring. This can be helpful when dealing with Happonuljaska's Acid Ball projectiles.
- Projectiles affected by Repossession will never be able to hit you, but they can still hit other enemies.
- Kills caused by Repossession projectiles will be attributed to the repossessor; i.e. the entity that killed the enemy that shot the projectile.
- Repossession also works on projectiles fired by projectiles, such as Spiraalikalma's spiral orbs.
Interactions
- Hungry Ghost cannot eat projectiles that have been repossessed by the player.
- Repossessed projectiles will still collide with Wandering Eyes.