Corrupt Master of Puppetry

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The Corrupt Master of Puppetry (in-game name Korruptoitunut Nukketeatterinmestari) is one of the many Corrupt Masters. It takes the appearance of a purple humanoid with a claw-like hand for a face.

Behavior

The Corrupt Master of Puppetry casts fast-moving homing projectiles that instead of inflicting a status, will steal the player's wand out of their hand outright and possess it for up to 60 seconds.

The wand will be hostile and appear in the player's face, hopefully for obvious reasons, this can be incredibly dangerous if the wand which was stolen was a damage-focused wand.

The wand-stealing effect can be negated if the player isn't holding a wand when the orb hits them, for example if they were holding a potion when hit by a Korruptoitunut Nukketeatterinmestari orb, the orb will have no effect aside from dealing a small amount of damage to the player.

Combat Tips

  • As with all Masters, exercise caution and focus on avoiding the projectiles. This is easily done by constantly moving perpendicular to the enemy's aiming trajectory (which usually means levitating up or falling down) and staying at a medium distance.
  • If you need to move from a location but fear you are surrounded by Korruptoitunut Nukketeatterinmestari, it may be safer to hold a potion while you flee rather than risk having your teleportation wand stolen.
  • The Contact Damage perk is an excellent protection from having your wand stolen as it will instantly "kill" any possessed wands before they have a chance to fire, turning the dangerous wand-possession effect into a slightly less dangerous wand-dropping effect.
  • Unlike other corrupt masters, Nukketeatterinmestari is the only corrupt master to not generate a shield to protect itself upon taking damage.