Glitch: Status effect storage

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Status Effect Storage, also known as the Vomit Glitch, is a minor glitch that usually occurs whenever a status effect (caused by ingestion) is lost due to Food poisoning Food poisoning. Usually, it causes an effect to linger for a longer period of time than usual, even after its timer would have normally ended.

Internally, most status effects are handled by an effect entity, that is applied to the player and causes various gameplay-altering effects while it is active. When the effect's timer ticks down to 0, however, the entity is removed and whatever effects it was causing will immediately stop. However, when an effect is removed by vomiting with Food poisoning Food poisoning, the entity is not removed immediately. However, effect entities have a separate lifetime, causing them to be removed anyway after a certain period of time has passed.

Both the Rain curse Rain curse effect and the Charm Charm effect have an infinite lifetime, meaning they will never go away naturally if Status Effect Storage is performed on one of them, until you get the effect that caused them again. However, this also applies to stains; getting stained by Pheromone while having pheromone SES active will interrupt it and cause it to disappear like normal.

Status effect lifetimes
Status Lifetime (frames) Lifetime (seconds)
Wet Wet 600 10s[1]
Oiled Oiled 600 10s[1]
Bloody Bloody 600 10s[1]
Slimy Slimy 720 12s[1]
Radioactive Radioactive 600 10s[1]
Alcoholic Alcoholic 1200 20s[1]
Poisoned Poisoned 600 10s
Teleportitis Teleportitis 300 5s
Unstable teleportitis Unstable teleportitis 300 5s
Regeneration Regeneration 150 2.5s
Polymorph Polymorph 600 10s
Chaos polymorph Chaos polymorph 600 10s
Unstable polymorph Unstable polymorph 1200 20s
Berserk Berserk 720 12s
Charm Charm -1
Invisible Invisible 7200 120s[1]
On fire On fire 100 1.6667s[1]
Confused Confused 1000 16.667s
Greased lightning Greased lightning 600 10s
Faster levitation Faster levitation 600 10s
Protection from all Protection from all 7200 120s[1]
Mana regeneration Mana regeneration 150 2.5s
Jarated Jarated 600 10s
Any Drunk Drunk 1200 20s[2]
Any Tripping Tripping 600 10s[2]
Wormy vision Wormy vision 600 10s
Food poisoning Food poisoning 600 10s
Chilly Chilly 10 0.16667s
Gassy Gassy 600 10s
Rainbow farts Rainbow farts 600 10s
Internal fire Internal fire 100 1.6667s
Any Rain curse Rain curse -1
Polymorph immunity Polymorph immunity 7200 120s
  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 Note that this status effect cannot normally be acquired through ingestion.
  2. 2.0 2.1 Note that this status effect cannot normally be removed by vomiting.