Talk:Summon Tentacle

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So discussion pages are a thing, that's nice. Anonnoita7647300 (talk)

Regarding Terrobd

Feel free to make a Reddit petition with this as an option and whatever else you can think of, or replace this sentence with the correct name if the community already has an acknowledged name for this guy, I'm new, so all I know is Steve and the Cop Anonnoita7647300 (talk) 02:15, 4 May 2023 (UTC)

Steve and Cop are I'm assuming referring to Stevari and Skoude? Which character are you referring to? --Heinermann (talk) 02:23, 4 May 2023 (UTC)
I'm referring to the Entity whose tentacles are being summoned, I like to imagine it being a single giant tentacle creature with a near infinite amount of tentacles who we are summoning to do our bidding, though the tooltip just says 'from another dimension.'
My bad for not replying sooner, I've been filling up my watchlist with other spells and didn't notice the notification. I mention in the main page that:
'This lead to our community's beloved otherworldly kleptomaniac who for lack of a better name will be temporarily called Terrobbing Hood, or Terrob'd for short, a portmanteau of Terrifying Robin 'robbing' Hood.'
Anonnoita7647300 (talk) 01:10, 7 May 2023 (UTC)
I think we just call that tentacle, creating confusing names will mislead people. --Heinermann (talk) 09:13, 7 May 2023 (UTC)
I see your point, mention to this in the main page has been removed. Also I now like the idea that 'tentacle' as the entity being summoned has no problem bending the rules of spacetime to be summoned multiple times at once.
Anonnoita7647300 (talk) 01:37, 8 May 2023 (UTC)

Notes

Energy Orb with Timer doesn't seem to be affected by this but most other projectiles with timers have wacky results when rapidly casting them into each other. Luminous Drill especially gets yeeted through and behind you in a spectacular manner if you move the mouse slightly while moving, yeeting black holes is much more difficult due to the mana drain and recharge drain if you use the add mana modifer. Combining the above to remove the recharge time sounds like an Idea does it not...

I'm not sure how one would measure the extension limit, even though I do think with my current experiments an accurate budget deerswap wand is viable. Though it would share the same necessity as the lightning bolt deerswap wand for a long open space. If anyone decides to test in the meantime I believe some valid modifiers are decelerating shot, light shot, speed up and heavy shot for specific distances, and a combination of lifetime modifiers for getting the spell to release it's payload instead of attaching to it and dragging it back. and either a few decelerating shots or a fly up/downwards combo would stop any leftover velocity, or now that I think about it, with an Increase Lifetime modifier a return bolt could be casted and then dragged back to the original position, I'll test this soon. Anonnoita7647300 (talk) 02:15, 4 May 2023 (UTC)