Documentation: SessionNumbers
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Name | Type | Initial Value | Example Range | Description |
---|---|---|---|---|
Members | ||||
is_biome_map_initialized | bool | false | ||
BIOME_MAP | std::string | data/biome_impl/biome_map.png | ||
BIOME_MAP_PIXEL_SCENES | std::string | data/biome/_pixel_scenes.xml | ||
NEW_GAME_PLUS_COUNT | int | 0 | [0, 30] | Increases by one everytime you enter New Game Plus. |
DESIGN_SCALE_ENEMIES | bool | false | Set to true the first time you enter New Game Plus. | |
DESIGN_NEW_GAME_PLUS_HP_SCALE_MIN | float | 1 | [0, 20] | Increases when you enter New Game Plus. |
DESIGN_NEW_GAME_PLUS_HP_SCALE_MAX | float | 1 | [0, 50] | Increases when you enter New Game Plus. |
DESIGN_NEW_GAME_PLUS_ATTACK_SPEED | float | 1 | [0.125, 1] | Halves every time you enter New Game Plus. |
Used to store map/New Game Plus information for the current run.